Yeah it would be fine to have an incentive to run feast training for exemple once a day.
Good Exp reward for exemple, so we can have somes games on peak time.
We can arge guys will sometimes not heal to finish it early, but its already the case for any reward anyway, and it's still a minority of people doing this.

And pls never listen to guys complaining about rewards on casual pvp. such as frontline, feast training, rival wings, they tend to forget one thing : reward keep the modes alive, they can play on peak times if there enough incentive to play.

Maybe you get the frustration of somes players doing whatever and care only of the rewards. But when mode is dead because there no incentive to do ?
Its just dead, and then you complaining about the rewards for nothing.

I have see plenty of times guys complains about these rewards, for the moogle event for exemple. You can argue, but without garo of these moogle tomes you din't see the big difference ?