Still only 72man frontlines. Not surprised, just disappointed. Also we have a new mode that will likely be unplayable most of the time. Fantastic. Well done square.
Still only 72man frontlines. Not surprised, just disappointed. Also we have a new mode that will likely be unplayable most of the time. Fantastic. Well done square.


I like how they changed the roulette to the new FL.
Like any of the others were ever going to pop lol.
FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)


Put this in the other thread but disappointed about having only new map on the daily challenge. The other maps are now gonna be dead with dead rewards because you removed 24 man FL. Having it still rotate would also keep people playing longer trying to get the mount, as well as get people new to PvP have a chance to try the others out/get those rewards.

Might have been suggested before but a true PvP mentor status would be great. It could be based on x-amount of wins in both ranked feast and frontline ques, as well as an accumulation of various Feast/Frontline achievements such as "Win 100 feast matches as dps" 'Win 100 feast matches as heal" "win 100 as tank" "lead grand company to X wins" "x amount of wins on seal rock" "x wins on shatter" etc.


That would be interesting to see. Definitely would like to see a more in game system of people helping watch other out with PvP skills.Might have been suggested before but a true PvP mentor status would be great. It could be based on x-amount of wins in both ranked feast and frontline ques, as well as an accumulation of various Feast/Frontline achievements such as "Win 100 feast matches as dps" 'Win 100 feast matches as heal" "win 100 as tank" "lead grand company to X wins" "x amount of wins on seal rock" "x wins on shatter" etc.


Time for NA players to make an alt on Japanese Data Center and get our assess kicked because we are not as team oriented >.>p
Might as well double down on Feast to make top 100 from EN/EU/JP/CN.



Battle high continues to be a bad mechanic. If outright removal isn't possible, then cutting the bonuses in half is a good start. I'd rather it was just taken out for good though; the reward for succeeding is that you win. No other boosts are needed.
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