Quote Originally Posted by Silverquick View Post
Well, the reason I bring this up is because there is actually more potential for melee side of RDM and NOT just as a turret, but all of it is tied to the Mana Guage.

While I gave one example above in the things I was talking about regarding the Super Combo of Melee + VerFlare/VerHoly... there's more than that.

While I realize the focus tends to be on Raid damage, the Red Mage has very good potential for melee damage in other circumstances. When we are talking about plain old clearing dungeon trash. While just sitting back and using Scatter + Ver II, much like Summoner he's actually really good at AoE... but there's a trick to it... you have to CaC + Enchanted Moulenet when they start getting down to half to finish them off quick (which it does do).... IF you can manage to build up the Mana Guage to 60.

But again all of those melee related options cannot happen unless the Mana Guage fills up faster.
So... Red Mage's damage is good if you use your actions right? Color me surprised.

Additionally, 3 Moulinets is weak compared to the true potential of RDM's AoE. Build up to 90/90 on the first pack, go into the second pack, pop Embolden, use 2 Moulinets, Manafication, then 5 more Moulinets and a Swiftcast Impact. Enemies just melt when you do that.