Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 65
  1. #11
    Player
    Pepsi_Plunge's Avatar
    Join Date
    Nov 2018
    Location
    Limsa Lominsa
    Posts
    927
    Character
    Pepsi Plunge
    World
    Lich
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Thoosa View Post
    Isn’t the first tier of savage in a set usually the easiest and they get harder in later tiers?
    Yes. Usually the Hardcore-Raider clear all the first and second tiers on the first day. Delta- and Sigmascape didn't took them longer to clear then Eden (~15-18 hours until the first clears), so there's that. Only Alphascape took way longer then 24 hours for them since the last Set of Alex.

    I also find it funny that now it's "too easy" while a few weeks ago this board was full of whining of too-tight-dmg-checks in E2S and that Eden would be 'impossible to clear on PF'. But then again, it was the same for me and my static. I still remember how we desperately struggled the first weeks on E2S and now it's just a breeze. Getting better gear and routine will usually do this for you.
    (5)
    Last edited by Pepsi_Plunge; 11-15-2019 at 09:57 PM.
    Pepsis Eorzea-Tagebuch:
    https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/


  2. #12
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Adeacia View Post
    If anything, Alex ultimate is too easy. Alex can mess with time, so really, he should just go back in time and prevent any character who unlocks his fight from ever being created in the first place. You can't beat him if you don't exist. Or at the very least, your character instantly dies the moment you enter the fight since Alex kills you before the fight begins. When will an enemy actually use their full power for once?
    Can't speak for Ultimate (yet) but in Alex Savage you follow Alex's minions back in time to stop them from assassinating you pre-fight.
    (0)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  3. #13
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    I remember the Twintania times where not shielding your tank on a TB meant that he would die.
    First-time raiding as SCH was pretty scary back then.
    I don't feel like TB are very threatening anymore.

    I remember us as healers using poison potions and things like that but not DPS as much as we do now.

    I do agree with your point on stun/silences. I remember tanks and DPS having to align on who uses silence/stun first to survive some mechanics.
    As healers we had more to esuna/cleanse as well. I feel like we heal through dots nowadays.

    And while not a raid, I feel like Titan at the time (ilv 80 or 90 I think) was also waaaaaaaay scarier than most raid fights nowadays.
    (1)

    Larek Darkholme @ Ragnarok

  4. #14
    Player
    Dadbod's Avatar
    Join Date
    Sep 2019
    Posts
    18
    Character
    Dadbod Flexin
    World
    Exodus
    Main Class
    Paladin Lv 61
    Savage and ultimate are both already done by a pretty small % of the playerbase. I don’t see pushing savage even further away from the bulk of players as a good business choice imo.

    If anything they need to add some meaningful 4 man content that is in between dungeon and savage difficulty to target the vast majority of people who run out of stuff to do.

    The amount of people who stop subbing because savage is too easy is probably 10% the number of people who stop subbing because they don’t want to commit to savage learning hours and there isn’t anything in between on the lower end of too easy and savage.
    (3)

  5. #15
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I do agree, the cast bars on abilities is unnecessary most of the time. In E2s it kinda makes sense due to how ridiculously hard it would be without them (because of the layering of delayed timed casting mechanics). But things like Refreshing Shower are silly, I agree. I mean hopefully that was just something for the first tier of Savage and in E5 and beyond we wont get those freebies.
    (0)

  6. #16
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pepsi_Plunge View Post
    I also find it funny that now it's "too easy" while a few weeks ago this board was full of whining of too-tight-dmg-checks in E2S and that Eden would be 'impossible to clear on PF'. But then again, it was the same for me and my static. I still remember how we desperately struggled the first weeks on E2S and now it's just a breeze. Getting better gear and routine will usually do this for you.
    This has been happening since the Coils of Bahamut.

    People complain it's too hard when progging, then gg so ez how could anyone possibly not clear it a few weeks/months later.
    (10)

  7. #17
    Player
    FirstnameLastname's Avatar
    Join Date
    Oct 2019
    Posts
    209
    Character
    Firstname' Lastname'
    World
    Twintania
    Main Class
    Warrior Lv 80
    On the other hand - my current static took 4 weeks to clear E3S alone. I don't want to imagine what going into A3S or O8S would have been with the lads while they were the current tier.
    (0)

  8. #18
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Risvertasashi View Post
    This has been happening since the Coils of Bahamut.

    People complain it's too hard when progging, then gg so ez how could anyone possibly not clear it a few weeks/months later.
    maybe item levels shouldnt increase that much between normal and savage then
    (0)

  9. #19
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Dadbod View Post
    Savage and ultimate are both already done by a pretty small % of the playerbase. I don’t see pushing savage even further away from the bulk of players as a good business choice imo.

    If anything they need to add some meaningful 4 man content that is in between dungeon and savage difficulty to target the vast majority of people who run out of stuff to do.

    The amount of people who stop subbing because savage is too easy is probably 10% the number of people who stop subbing because they don’t want to commit to savage learning hours and there isn’t anything in between on the lower end of too easy and savage.
    a slight increase in difficulty to make the fights more engaging wouldnt really push away people from doing savage. people who raid arent usually the types to unsub because they cant clear a fght either
    (0)

  10. #20
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Quote Originally Posted by SaberMaxwell View Post
    Can't speak for Ultimate (yet) but in Alex Savage you follow Alex's minions back in time to stop them from assassinating you pre-fight.
    True, however he only does that during the fight, which gives you a chance to stop it. In my version he does it before the fight begins, thus you have no way to prevent instantly losing. If Alex, or many bosses really, used their full power, no player could ever beat them.
    (0)

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast