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  1. #351
    Player
    TahjaEstes's Avatar
    Join Date
    Jul 2015
    Posts
    14
    Character
    Ziva Ganajai
    World
    Cactuar
    Main Class
    Dancer Lv 80
    I'm not sure what in my post made you think I found any of this at all humorous, but no. That wasn't a joke. I watched Siren catch up to Cactuar (ETA: Not surpass, but pulled about even with from the numbers I saw before bed) last night. The call went out that they were lagging behind (people FROM the server asked wanderers to come help), and folks answered.

    There was still definitely an influx of Wanderers when the Fate rolled around, but the progress didn't take a major hit until this change was rolled out. I still think that there was a better way to handle it, since the players from there that I've personally spoken to seem pretty bummed, but that's my experience, and we can agree to disagree.
    (0)

  2. #352
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by TahjaEstes View Post
    they could put a collectibles turn in NPC outside the instance.
    As long as it's not available to wanderers, that might be useful for servers that still get congested with their own population and can't get into Firmament to do turn-ins during FATEs, if that even happens.
    (1)
    Last edited by Sated; 11-15-2019 at 02:34 AM.

  3. #353
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    To be honest, stopping world visit to firmament was the fairest course of action here. At least we won't get blocked on our home worlds from our server's fate by wanderers. The bigger servers *may* block their own players out but I don't really see that happening on too many.

    Now all we need is a solution for the small servers. The devs know which servers have very few crafters/gatherers..they admitted this straight to us. Its why they launched it the way they did at first and left world visits. I believe if they took the low pop servers and applied a point boost to their works it would help tremendously. This would allow for them to keep up with the bigger servers, unlocking content in a fair time. Home players would still feel proud to have contributed. I do worry over the completion of their Fates but there isn't enough information yet since the visit block was just implemented.

    Someone suggested earlier to allow low pops to visit each other...and while this is a good idea the execution would be a bit more difficult than a point increase.

    It is obvious the devs are taking care and tracking this to ensure the content is enjoyed as much as possible. I am grateful for that but also understand it is impossible to please everyone. Its possible they may reverse the block later on but i do hope something will be done for our low pop friends.
    (9)

  4. #354
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by TahjaEstes View Post
    I'm not sure what in my post made you think I found any of this at all humorous, but no. That wasn't a joke. I watched Siren catch up to Cactuar (ETA: Not surpass, but pulled about even with from the numbers I saw before bed) last night. The call went out that they were lagging behind (people FROM the server asked wanderers to come help), and folks answered.

    There was still definitely an influx of Wanderers when the Fate rolled around, but the progress didn't take a major hit until this change was rolled out. I still think that there was a better way to handle it, since the players from there that I've personally spoken to seem pretty bummed, but that's my experience, and we can agree to disagree.
    FYI, you can quote multiple people in one post. I figured out each person your posts were meant to respond to, but as it stands all your posts looks rather disjointed without the appropriate quotes. That said-

    I have no way to confirm if what you're saying is true with regards to yourself personally obviously, but given the posts in this thread, and the complaints on my own server (and SE's hard data)... well, they tell a rather different story. Again, if you were helping, fine. I don't have an issue with people like you, but the vast majority were NOT, and were simply profiting off of the work of others. This is unacceptable, and clearly, SE agrees.

    EDIT: I was thinking about the NPC submission thing standing outside each firmament yesterday, actually, and that would be a lovely idea. If I could send care packages or something to servers that want/need it, that'd be great.

    EDIT 2: The NPC thing would have to be for good will only, no scrip reward. That would be REALLY telling, as I doubt many would use it, but for those of us that want to help, we could.
    (6)
    Last edited by Mirhd; 11-15-2019 at 02:42 AM.

  5. #355
    Player
    8710SqualI's Avatar
    Join Date
    Dec 2013
    Posts
    18
    Character
    Squall' Leonhart
    World
    Gilgamesh
    Main Class
    Gunbreaker Lv 90
    This "fix" is honestly just a blanketed solution to a bigger problem that affects everyone, that actually was using The World Visit System for it's INTENDED USE for this Content.

    Believe it or not, there are a lot of us that actually went around on other worlds with friends, to help out their servers, aside from the Fate that pops. Smaller servers that could USE the help from bigger servers like Gilgamesh, Cactuar, etc, will now (hopefully not) suffer from this.

    Yoshi-P stated that this issue was even brought up during Development Stages of this content. The issue is people coming from other servers who do nothing but AFK in those areas.

    If you wanted to make a REAL solution to this you can do 2 simple things instead of blocking everyone out of this content on other servers.

    1. Add an AFK Kickout Timer for The Firmament that will port them back to Foundation after a certain period of time. This will reduce the load on the area and kick out the campers.

    2. Simply change the FATE System inside the area to ONLY benefit NATIVES of that server and NOT Wanderers. This will instantly weed out the people who are only there for the FATE event.

    The current status at the moment only completely negates the reason of The World Visit system here and it's genuinely upsetting.

    I hope they find a way to appeal to both parties in this case, and I've made my suggestion. I hope all you guys' Restoration goes smoothly.
    (3)

  6. #356
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by Sated View Post
    As long as it's not available to wanderers, that might be useful for servers that still get congested with their own population and can't get into Firmament to do turn-ins during FATEs, if that even happens.
    Turn-ins during fates don't count towards progress however because its blocked until those finish. While its bothersome to not be able to turn in at that time..most people arent going to turn in during the fate. They're going to participate in it. I feel like this is sort of a minor thing as they can easily get in after the fate ends and people leave. I could be wrong though..just an opinion.
    (5)

  7. #357
    Player
    Sated's Avatar
    Join Date
    Oct 2011
    Location
    Ishgard
    Posts
    546
    Character
    Vari Myste
    World
    Famfrit
    Main Class
    Fisher Lv 100
    Quote Originally Posted by RoseOfTheRaven View Post
    Turn-ins during fates don't count towards progress however because its blocked until those finish. While its bothersome to not be able to turn in at that time..most people arent going to turn in during the fate. They're going to participate in it. I feel like this is sort of a minor thing as they can easily get in after the fate ends and people leave. I could be wrong though..just an opinion.
    For sure. I meant for people who cannot get in (because a FATE is going on and the instance is full) but still want to turn in regardless... really they can just wait.

    Personally I really dislike the suggestion I quoted (since the implication was that it should work for wanderers) - I was just trying to find a single way in which it would be helpful, and it turns out it's extremely niche.
    (1)


  8. #358
    Player
    RoseOfTheRaven's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    179
    Character
    Rosy Manderville
    World
    Cactuar
    Main Class
    Astrologian Lv 71
    Quote Originally Posted by 8710SqualI View Post
    If you wanted to make a REAL solution to this you can do 2 simple things instead of blocking everyone out of this content on other servers.

    1. Add an AFK Kickout Timer for The Firmament that will port them back to Foundation after a certain period of time. This will reduce the load on the area and kick out the campers.

    2. Simply change the FATE System inside the area to ONLY benefit NATIVES of that server and NOT Wanderers. This will instantly weed out the people who are only there for the FATE event.
    1. Unfortunately, AFK timers are very easily bypassed..especially in this sort of area..

    2. I can agree with this..hell even take it a step further and automatically remove any Wanderers from the instance and block them from entering starting at 5minutes before the fate through the 30minute fate duration.
    (3)

  9. #359
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by RoseOfTheRaven View Post
    2. I can agree with this..hell even take it a step further and automatically remove any Wanderers from the instance and block them from entering starting at 5minutes before the fate through the 30minute fate duration.
    I'm still not sure this would help. The instance will still get congested regardless if it was wanderers or not in it. People will still get locked out during the FATE time. Furthermore, if the timers happened to be at times you're not able to play, then you'll miss it completely with no chance of doing it for a long time.

    But, let's wait and see how things will go for now.
    (0)

  10. #360
    Player
    TahjaEstes's Avatar
    Join Date
    Jul 2015
    Posts
    14
    Character
    Ziva Ganajai
    World
    Cactuar
    Main Class
    Dancer Lv 80
    Quote Originally Posted by RoseOfTheRaven View Post
    To be honest, stopping world visit to firmament was the fairest course of action here. At least we won't get blocked on our home worlds from our server's fate by wanderers. The bigger servers *may* block their own players out but I don't really see that happening on too many.
    I don't think it'll be too much of a problem for the big servers outside of the evenings and weekends with people's schedules, honestly.

    I agree that a point boost for small pops is a great idea, and I feel dumb for not thinking of it myself. The Fates will be okay though. They have a 30 minute timer, and they only involve like 3 or so steps I think? They should be able to finish those. It's the progress outside of the fates that had people I talked to worried. If they find a work around (like increasing the points/bonus reward incentives or a turn in NPC outside the Firmament) I think that would tie things up about as neatly as can be hoped for by now.

    The only thing I'd personally miss then is the social aspect, but that's what cross-world linkshells are for.

    Quote Originally Posted by Mirhd View Post
    FYI, you can quote multiple people in one post. I figured out each person your posts were meant to respond to, but as it stands all your posts looks rather disjointed without the appropriate quotes. That said-
    Thank you! I actually had forgotten I could do that (it's been a while since I posted here). Sorry for the confusion.

    Can't take credit for that idea at all but I liked it as soon as I saw it. It would let people still help their friends servers without bogging down the instanced zone, for sure.

    I realize I can't really prove it, and I appreciate that folks are willing to give me the benefit of the doubt on that front, but my main take away is just that there are and were people trying to help. Even now people on the Discord were suggesting pooling supplies for Siren, and macros and resources are being passed around/shared. So it's not all toxic and selfish, and I just wish more people focused on that part. But I get that it's frustrating, especially in the moment. Personally I came home from work and called myself getting in half an hour early yesterday on my home server when I experienced my lock out. I saw people being rude in shout chat and I agree that it was the vocal majority.

    Overall, while I do see some of the things being talked about in forums (*insert expletive here* being mocking to locked out players/natives expressing their frustrations, problems with loading the fate due to congestion, etc.), my experience on the two servers I've split my time between, and the discord has just been overall a little different. Most of what I've seen has been people trying to be helpful. I'd like to see it continue, is all. Once the momentum was there people were having a good time.
    (2)

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