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  1. #1
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,933
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by hydralus View Post
    Funny statement to make considering a non-zero number of people have been locked out of the content experience.
    So those wanderers making content off server should be kicked when the fate spawns is that what you're suggesting? Obviously lots aren't contributing (and thats not solely a wanderer issue) but for those who are. Seems the problem isn't the wanderers but the one instance that everyone is trying to be funneled into.
    (0)
    Last edited by LaylaTsarra; 11-14-2019 at 01:34 PM.

  2. #2
    Player
    JBee's Avatar
    Join Date
    Aug 2018
    Posts
    133
    Character
    Aranna Aran
    World
    Malboro
    Main Class
    Scholar Lv 33
    Quote Originally Posted by LaylaTsarra View Post
    So those wanderers making content off server should be kicked when the fate spawns is that what you're suggesting? Obviously lots aren't contributing (and thats not solely a wanderer issue) but for those who are. Seems the problem isn't the wanderers but the one instance that everyone is trying to be funneled into.
    I think the issue is being exacerbated by the discord servers popping up regarding the rebuild. People are organizing timetables of the upcoming fates on all servers across data centers (I'm looking at one right now). People aren't happening to chance upon a fate's time to fire off, they are planning in advance and camping to make sure they get in. So when you have, for instance, A at 7:00, B at 8:00, and C at 9:00, B is getting flooded with the horde from the discord (which filters out to CWLS and LS) to the next one to make sure they get in. So players on their own home worlds are getting locked out for long periods of time.

    But you make a really good point though. It would be just as rude to force kick a Wanderer out right as it starts after they spent their time waiting.

    Just my personal opinion: I think Wanderers should NOT be allowed inside instances of The Firmament with a FATE coming up, and five minutes before it is scheduled to begin, anyone can get in if there is room. Give the Home World players ample time to get in first. If you are a Wanderer in The Firmament and the progress bar completes, then you are given notice you have 10 minutes to leave the instance or you will be removed. Also, add an AFK timer to ALL players on ALL worlds of an AFK timer in The Firmament - just like in Eureka. There have been tons and tons of people hanging out in Firmament just because it is new and there is a crowd. People are standing around emoting afk for hours, etc - and they are preventing the people who are trying to participate from entering.
    (6)

  3. #3
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,933
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by JBee View Post
    There have been tons and tons of people hanging out in Firmament just because it is new and there is a crowd. People are standing around emoting afk for hours, etc - and they are preventing the people who are trying to participate from entering.
    Yes it's a problem and yes discord servers do lots of things from organizing hunts, to BA to the Firmament. That's not necessarily a bad thing. The problem isn't the organization or the people hanging out but the fact that SE didn't have the foresight to realize that one instance was going to be a major problem. Lets hope they can remedy this quickly and add more instances. i'm personally against locking people out but I can understand why people are upset.
    (3)

  4. #4
    Player
    Travi's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    7
    Character
    Jadia Gladius
    World
    Leviathan
    Main Class
    Conjurer Lv 89
    Quote Originally Posted by LaylaTsarra View Post
    Yes it's a problem and yes discord servers do lots of things from organizing hunts, to BA to the Firmament. That's not necessarily a bad thing. The problem isn't the organization or the people hanging out but the fact that SE didn't have the foresight to realize that one instance was going to be a major problem. Lets hope they can remedy this quickly and add more instances. i'm personally against locking people out but I can understand why people are upset.
    I would imagine that the "emergency measures" that Yoshi-P referenced is, likely, instanced areas for the Firmament. That is pure speculation, however - but I feel it would alleviate a lot of the issues that people are facing right now. Then, you can adjust the FATE based off how many crafters are present. This algorithm is already in the game, as known by open-world FATEs who adjust mob spawns based on the number of players present.
    (0)
    Last edited by Travi; 11-14-2019 at 02:22 PM.

  5. #5
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Travi View Post
    I would imagine that the "emergency measures" that Yoshi-P referenced is, likely, instanced areas for the Firmament. That is pure speculation, however - but I feel it would alleviate a lot of the issues that people are facing right now. Then, you can adjust the FATE based off how many crafters are present. This algorithm is already in the game, as known by open-world FATEs who adjust mob spawns based on the number of players present.
    Actually, FATEs don't actively scale based on the number of players currently present. They scale based on the numbers of players that completed it previously. I'm also not sure if adding more instances could work, since they might not be able to sync the progress of all three instances.
    (1)

  6. #6
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Nothing like checking the Firmament in the morning, seeing we still haven't finished the stockpile stage, then looking around the zone and seeing it half-filled with Wanderer's (I counted about 18), only one of whom is actually contributing anything at all. Rest all standing around staring at the notice board waiting for that sweet sweet FATE money.

    Sure am looking forward to these same people claiming they're the sole reason Twintania finished stockpiling, just like last time. Even though they're literally doing nothing. Great content.

    Quote Originally Posted by Nezerius View Post
    Actually, FATEs don't actively scale based on the number of players currently present. They scale based on the numbers of players that completed it previously.
    Sync the FATE to the time it took for the stockpile stage to be completed; Slower stockpiles result in an easier FATE, given slower stockpiling likely means low participation numbers to begin with. Essentially treat the stockpile stage as a FATE to scale the second Concerted Works FATE off of.

    Done. Now we don't need World Visit to "ensure Concerted Works are completed". We can just lock out Wanderer's and stop all this d*ck waving, bitterness, and lock-out drama.
    (6)
    Last edited by Nalien; 11-14-2019 at 03:29 PM.