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  1. #1
    Dev Team Naoki_Yoshida's Avatar
    Join Date
    Feb 2011
    Posts
    773
    Hello, everyone. This is FFXIV Producer & Director Yoshi-P.

    We have received a lot of feedback regarding the Ishgardian Restoration and have been following the ongoing discussion. Thank you for your interest in this new content!

    There are two points in particular that I would like to address.

    World Visit System and Firmament Player Cap
    Around the time that concerted works began, we saw a lot of players using the World Visit System, which caused the Firmament in the World they are visiting to reach its player cap, and many players were unable to participate in concerted works in their Home World as a result.

    This point came up during the development of the Ishgardian Restoration, and we were aware of the risks involved in players visiting other Worlds to help. However, we decided not to place those kinds of restrictions on the World Visit System for the following reasons:

    • The number of crafters and gatherers varies considerably between Worlds. The Worlds with the most crafters and gatherers have over four times as many as those with the least.
    • Worlds with low numbers of crafters and gatherers would struggle to carry out concerted works without visitors from other Worlds, creating a risk that those players would not be able to experience this content as intended.

    The difference in the number of active crafters and gatherers is the main reason for the varying degrees of progress between the various Worlds shown on the Lodestone’s Builders’ Progress Report.

    To help ease this disparity, we decided to allow players to visit other Worlds within their data center and lend their assistance to the Ishgardian Restoration efforts of that World.

    This is the first time we have implemented this type of cross-world content, and we apologize for the issues described above. However, for the first few days following the release of this content, we would like to observe the trends in each World before coming to any decisions.

    We understand that being unable to participate in the Ishgardian Restoration on your own World can be very stressful. But please rest assured that we are preparing emergency measures that we can put into action should the situation deteriorate, at which time an announcement will be made. In the meantime, we ask for your patience and understanding as we work to improve your experience with this content.
    End-game Content for Crafters and Gatherers
    Based on the information shared in the Producer’s Live Letter, a number of players were under the impression that the entirety of the Ishgardian Restoration would be designed as end-game content. Following its release, some of these players have expressed opinions that it does not contain anything difficult enough to be considered end-game content, and have been disappointed as a result.

    As we recently discussed in the Producer’s Live Letter, the Ishgardian Restoration is planned for release in installments across several patches, and while we are taking end-game content into consideration as we continue to develop various systems for this content, what was released in Patch 5.11 is but the first of these installments.

    I would like to take this opportunity to reiterate the concepts behind the Ishgardian Restoration as a whole. This content is linked to the story that unfolds in the main scenario, and for the most part, it is designed so that it can be enjoyed by all of our players.

    It is worth bearing in mind that the quest to unlock this content can also be completed by Disciples of War and Magic, and that low-level crafters and gatherers are able to take part in its core elements. In fact, the improvements in Patch 5.1 to make crafters and gatherers more accessible are directly linked to the concept for the Ishgardian Restoration.

    Our aim was to introduce crafting and gathering to players who have never tried it before, so we designed this opening section to appeal to as many players as possible. For that reason, concerted works were created in a way that does not demand a high degree of skill to enjoy.

    Rather than beginning by narrowing down the types of player who can participate, we made this first installment in Patch 5.11 in a way that would allow players to experience the restoration as an ongoing and evolving project, since this is the start of a new series of content. For the first part, the various elements that comprise it are remarkably simple, and it currently does not include any of the end-game content that the development team is considering. In particular, the concerted works were created to allow as many players as possible to participate.

    As for the upcoming installments, we plan to provide a substantial crafting and gathering experience, as well as introduce aspects designed as end-game content. You will begin to see these updates from Patch 5.2 onwards.

    We apologize to those crafters and gatherers─including fishers─who were expecting new ways to play, but we will be adding high-difficulty recipes, a ranking system, and scratch-off tickets (name TBD) in future updates, which we are sure will be worth the wait.

    More details will follow in an upcoming Producer’s Letter Live, so please keep an eye out for that.
    And as always, we are grateful to all of you─the players─for your feedback and support!


    ======
    * Updated since the initial post.

    We have been reviewing the data for each World up until this afternoon (Japan time), and have verified that the commencement of concerted works in and of itself is not causing issues on any World. Therefore, in order to alleviate the previously discussed congestion for the time being, we have opted to prevent players using the World Visit System from participating in the Ishgardian Restoration on other Worlds.

    This change does not require us to perform server maintenance, and the necessary work can be carried out on each World in real time.
    Read on for details.

    We apologize for the inconvenience caused over the last few days. We will continue to monitor the situation and should the need arise, take further steps to ensure the smooth running of this content.
    (137)
    Last edited by Naoki_Yoshida; 11-14-2019 at 06:04 PM. Reason: Updated since the initial post.

  2. #2
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Thank you Yoshi P <3
    (9)

  3. #3
    Player
    Zazay's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    178
    Character
    Y'mhitra Rhul
    World
    Lich
    Main Class
    Scholar Lv 74
    Much obliged. Thanks for the response, Yoshi-P!
    (1)
    Life is a journey, not a destination. - Ralph Waldo Emerson

  4. #4
    Player
    Trool323's Avatar
    Join Date
    Nov 2019
    Posts
    6
    Character
    Trool The-unfallen
    World
    Lich
    Main Class
    Black Mage Lv 80
    Thanks Yoshi,we really needed that!
    (0)

  5. #5
    Player
    SerenityChiba's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    68
    Character
    Usagi Chiba
    World
    Adamantoise
    Main Class
    White Mage Lv 100

    Home World players should be priority when entering The Firmament

    The World Visit system is great for shopping, but in terms of this, Home World players should be #1 when it comes to participating in this event, vs allowing those from other worlds in here. So if someone from Adamantoise wants to come in, someone from another world should be booted out so that the Home World player can take part in the event.
    (9)
    "Look to those, who've walked before, to lead those who walk after."

  6. #6
    Player
    wanderingnerd's Avatar
    Join Date
    Nov 2019
    Posts
    1
    Character
    Elven Elvis
    World
    Ultros
    Main Class
    Summoner Lv 80

    Welp I guess the Bots win

    Just annoying that most casual players can't do this. Seems like SE relax policy on bots have only exponentially made this problem worse with the lack of instance , afks, and server only. One friend of mine will probably unsubscribed and wait till the next patch as this is a mess and wanted help leveling crafters. I am almost tempted to unsubscribe too but I raid and won't let my other friends down.
    Hope ya remedy this soon.
    Thanks
    (3)

  7. #7
    Player
    Soku's Avatar
    Join Date
    Nov 2014
    Posts
    4
    Character
    Soku Ebonsky
    World
    Leviathan
    Main Class
    Pugilist Lv 50

    Disapointed

    The problem I have is that I found out about the lock outs the hard way. I had gathered a bunch of stuff, turned in a ton items towards the progress and leave to get more mats, only to come back and find out that I can't go back in and had to wait almost a hour to turn in the items I had been making.
    (5)

  8. #8
    Player
    shandreax's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Shan D'reax
    World
    Diabolos
    Main Class
    Conjurer Lv 90

    THESE FATES SHOULD NOT HAVE BEEN INCLUDED IF YOU CANNOT PARTICIPATE

    Crap I can only play on limited time, so per SE I NEED to world jump and pray to be able to participate in these limited once in my game life events.. since on my server unless you plant yourself firmly in the zone an 2 hours+ prior to your own worlds event you will get locked out and pray that you do not D/C. This is absolute CRAP!!!!!!

    Listening to people from others worlds laugh at everyone on my server that is locked out.. SE fix this broken system.... and let people who earned it get into zone... or do not make an event that is just absolutely broken.

    I am going to craft my stuff complete all the new items and glams and WRITE THIS FAILED EVENT OFF!!!
    (4)
    Last edited by shandreax; 11-14-2019 at 03:48 PM.

  9. #9
    Player
    urlear_ekkehardt's Avatar
    Join Date
    Sep 2018
    Location
    Uldah
    Posts
    2
    Character
    Urlear Ekkehardt
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Would it not be possible to only disable access from wanderers on high population servers only, so that wanderers from lower population servers do not needlessly congest restoration areas that are progressing very quickly but still allow efforts to be shared on lower population servers to even out the disparity?

    I for one am glad that wanderers from everywhere aren't clogging up tonberry where their numbers are simply not required for content progress, but I hope that shutting off the area for all worlds does not impact on their ability to progress and enjoy the content as intended.
    (0)

  10. #10
    Player
    Ryhilian's Avatar
    Join Date
    Jul 2019
    Posts
    2
    Character
    Ryhila Darkheart
    World
    Siren
    Main Class
    Arcanist Lv 100

    game content suggestions

    How would one go about getting an idea to the dev team for an up coming update/expansion that said person would love to see implemented?
    (0)

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