Quote Originally Posted by Gatygun View Post
This is easily solvable.

Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.

I just started the game and must say the exp is crucial to level for me out of it, Any experience really is because honestly as a new player u don't understand half what's going on and experience of those daily routellets are massive.

Sadly even for me and my friend sitting through a hour dungeon is brutal with the same unskippable cutscene endlessly. The content is a total joke as its basically cutscene to cutscene walk with 50 minutes of duration. Which for people that can't dedicate a lot of time becomes a huge boon let alone people that just run it for its rewards.

People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
No unskippable cutscenes = No increased rewards.