First, sprouts arent dictating anything. The devs listened to 3+ years of complaints on the forums and they made the decision to change the way these 2 dungeons worked(they also learned not to put excessive cutscenes in the middle of group instances so that this wouldnt be a problem going forward). Second, every other duty in the game aside from these two the group gets to decide the pacing on their own. Which usually means fast(my preferred speed), but not always. The "epic conclusion to the realm reborn storyline" being treated differently from most other content is fine. And finally, these instances werent designed with you in mind. They were supposed to be the big flashy climax to the story the game wanted to tell, and that makes people doing them the first time the target audience. The roulette with its many-times-increased rewards was always just a way to see that que times for said sprouts didnt get too overly long. So the only part of the roulette that your feedback is relevant on is whether the roulette pays out enough. It ques at roughly the frequency the devs want, so apparently the answer is yes.



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