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  1. #31
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Iscah View Post
    Yes it's a rough solution to the problem. But the rewards are only there because of that inconvenience.
    This, this, 1000 times this.

    People know what they're getting into when they sign up for msq roulette. If you want the inflated reward, be ready to deal with the cutscenes. If you don't want to deal with the custcenes, do something else. If you're leveling a job, run deep dungeon or regular dungeons or grind fates or something. If you want poetics, do something else that grants poetics. Nobody is forced into doing every roulette every day.

    Ideally, I think the best solution is to rework these two 8 man dungeons into solo duties with npc help, and maybe have Ultima Weapon as a standalone trial if they want to keep that. But as that kind of rework would take time away from other things, the current implementation is the best compromise. It lets people who want to see the cutscenes do them without having people clear out the dungeon. (No, watching cutscenes on youtube/inn room after the fact is not the same experience as doing the full dungeon, even with how quickly everything dies.) While giving people who have done it before inflated rewards for doing so, tomake that time sink worth it.

    People who sign up for msq roulette have a coin flip on which one they'll end up in, it's not like say leveling roulette where you have a small chance to get a 4 player trial instead of a dungeon.

    If they implemented a system to let the party vote or letting you skip if everyone's cleared it before, they would also need to strip away the inflated rewards.
    (3)

  2. #32
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Xaen View Post
    Simple solution add a vote skip cutscenes to the MSQ and if you vote skip you get a standard experience point reward/

    if there is a new player you do not skip at all.
    Then new players get harrased until they leave. Unless it's impossible to skip it at all, under any circumstances, then people will try to force others to skip, and attack them for it if they don't. This is humanity.
    (2)

  3. #33
    Player
    GoldenVoice's Avatar
    Join Date
    Oct 2018
    Posts
    85
    Character
    Ao' Shin
    World
    Brynhildr
    Main Class
    Samurai Lv 80
    Quote Originally Posted by kidalutz View Post
    It is because alot of players who had already seen the MSQ were forcing new players to skip thier scenes, kicking the ones who didnt for being "afk", Yelling at first timers to hurry up and watch them in the inn!!,Being total jerks at the end with snide comments like your welcome for the carry or my shoulders are killin me from carrying your useless self as they were leaving and in general being utter reprehensible tools toward thier fellow players that this was enacted.

    Square in thier infinite grace raised the ending rewards by ALOT to compensate. Double the xp gil and tome bonus at the end of Meridianium(Still think they should match Praes bonus at this point cause I can see players eating 30s when it comes to xp simply due to the skyrocket values needed to level in ShB, and players are nothing if not in rush to the end mindset when it comes to numbers), and Triple the XP at the end of Praetorium to compensate.

    It was and is a fair middle ground new players get to experience the end of ARRs actual story the way it was meant to be experienced and others get compensated for their time. No amount of pissing and moaning about it is ever going to change that decision so might as well do one of two things either deal with it like others have, whine and moan in party chat like most have, be cheerful for more new players like a few have, or just dont do it if you dont want to have to see the scenes again like a very few have.
    I never saw that going on before the CS Lock was implemented and I'm glad i didn't cause that's rude and just bad manners. If it happened, that sucks and I understand the lock out, HOWEVER, i do have a solution I recently posted. Since the system can detect when a person is doing a dungeons for the first time and as a result bonus are given why not use the same system to Detect new comers and only lock the CS when there is actually a new player to the MSQ? It would cut down on the torture of the CS Lock out. I mean most the time my randoms don't even have a new player so why should we be forced to watch the CS's when there's no newbies int he group.
    (0)

  4. #34
    Player
    GoldenVoice's Avatar
    Join Date
    Oct 2018
    Posts
    85
    Character
    Ao' Shin
    World
    Brynhildr
    Main Class
    Samurai Lv 80
    Quote Originally Posted by ICountFrom0 View Post
    Then new players get harrased until they leave. Unless it's impossible to skip it at all, under any circumstances, then people will try to force others to skip, and attack them for it if they don't. This is humanity.
    As i recently posted, The best solution is having the same system that detects new people for bonuses to lock or unlock the CS's. This way no one can be pressured its all on the system. If there is a new player the system locks the CS and if not its unlocked.
    (0)

  5. #35
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by GoldenVoice View Post
    As i recently posted, The best solution is having the same system that detects new people for bonuses to lock or unlock the CS's. This way no one can be pressured its all on the system. If there is a new player the system locks the CS and if not its unlocked.
    Then many people will just leave the group if they get a new player.

    Besides, if you want to run the MSQ roulette without cutscenes you will only get less than half the normal rewards, but that's no problem is it?
    I mean, you do understand that the only reason we get so good rewards from the MSQ roulette is because it is a bribe to get people to run the roulette despite the cutscenes.


    The best solution would be to rework Castrum Meridanium into solo instances. Barring that, the second best solution is actually the one currently in place - every other one can (and would) be abused too easily.
    (2)

  6. #36
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,672
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by GoldenVoice View Post
    As i recently posted, The best solution is having the same system that detects new people for bonuses to lock or unlock the CS's. This way no one can be pressured its all on the system. If there is a new player the system locks the CS and if not its unlocked.
    People will then kick the new player which will make the system think there aren't any, thus letting them skip cut scenes again.

    The current system is fine. All they should do is allow you to skip cut scenes if it's unsynced. That way people who are leveling alts or simply don't care about the story can continue abated. Although, I suppose it's a lot of work for not much gain.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #37
    Player
    ICountFrom0's Avatar
    Join Date
    Mar 2019
    Posts
    1,526
    Character
    Zedlizvez Mikasch
    World
    Hyperion
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ForteNightshade View Post
    People will then kick the new player which will make the system think there aren't any, thus letting them skip cut scenes again.

    The current system is fine. All they should do is allow you to skip cut scenes if it's unsynced. That way people who are leveling alts or simply don't care about the story can continue abated. Although, I suppose it's a lot of work for not much gain.
    Or just harrass the new person until they quit and leave.
    (2)

  8. #38
    Player
    Gatygun's Avatar
    Join Date
    Nov 2019
    Posts
    4
    Character
    Thump Raider
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    This is easily solvable.

    Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.

    I just started the game and must say the exp is crucial to level for me out of it, Any experience really is because honestly as a new player u don't understand half what's going on and experience of those daily routellets are massive.

    Sadly even for me and my friend sitting through a hour dungeon is brutal with the same unskippable cutscene endlessly. The content is a total joke as its basically cutscene to cutscene walk with 50 minutes of duration. Which for people that can't dedicate a lot of time becomes a huge boon let alone people that just run it for its rewards.

    People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
    (0)

  9. #39
    Player
    Mahoukenshi's Avatar
    Join Date
    Jul 2019
    Location
    Gridania
    Posts
    363
    Character
    Altina Schwarzer
    World
    Twintania
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Gatygun View Post
    This is easily solvable.

    Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.

    I just started the game and must say the exp is crucial to level for me out of it, Any experience really is because honestly as a new player u don't understand half what's going on and experience of those daily routellets are massive.

    Sadly even for me and my friend sitting through a hour dungeon is brutal with the same unskippable cutscene endlessly. The content is a total joke as its basically cutscene to cutscene walk with 50 minutes of duration. Which for people that can't dedicate a lot of time becomes a huge boon let alone people that just run it for its rewards.

    People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
    No unskippable cutscenes = No increased rewards.
    (3)
    Just a proud bad-skilked player

  10. #40
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,106
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Gatygun View Post
    This is easily solvable.

    Put the cutscene of the story as optional that u can watch before it pushes you into a group of people, lay out a story and let the fights happen after eachother instead of being interrupted endlessly. Also no reason to nuke the EXP.
    It doesn't work like that. The story and gameplay are interconnected - you move through the area, and have fights at specific points along the way because you encountered them in the story.

    Would you want to watch all the "talking scenes" in an action movie first, then watch all the fight scenes separately later? That would be the equivalent of "putting the story as a cutscene first" then playing the dungeon.



    Quote Originally Posted by Gatygun View Post
    People here sympathise way to much with "new players' what makes you think new players want to sit in a hour long dungeon? they don't.
    The thing is, as a new player it's not "sitting in a hour-long dungeon", it's seeing the story play out for the first time. If you appreciate and are following the story, the first time through the Praetorium is an amazing experience. I willingly re-ran it the next day and was delighted to fall in with another group taking their friend through the story and watching the cutscenes.

    Yes, it gets old. Yes, it's routine now. But I remember how I felt about it when it was new, and I will defend whatever measures are in place to help other people get that same experience.
    (2)

  11. 11-12-2019 07:11 PM
    Reason
    Duplicate post

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