A lot of people would disagree with you, but you're always welcome to hop over to Crystal and see how I play for yourself.
If I don't have to use Benediction, then that's a good thing. It means everyone's gear was just in the right spot, the tank used all of their CDs to the best of their abilities, DPS were AoEing to their fullest potential, and I had plenty of time to throw out my own AoEs.
Okay, but I'm not using it after someone has dipped below 50%.
Excogitation is specifically designed as a safety net; a 'what if' scenario. If it doesn't go off before the timer runs out, then once again, that's very much a good thing for the same reasons I mentioned as with not having to use Benediction.
Neither of which I'm doing or advocating, so what's your point?
Hiding behind an alt/another account/whatever a relatable situation is never a good look as far as I'm concerned.
Maybe what you're doing works for you, and if so, that's great, but after playing this game since ARR, my experience says otherwise. Needless risks just aren't worth it.
They are in Shadowbringers, and many mobs hit like a truck, as well. I'm not even arguing against the latter; you're talking to someone that was a chronic stance dancer.
People learn and memorize at different rates. For me, it tends to take one. For others, it might take several. It's not universal.
If it's inefficient, how come I don't run out of MP? How come I never have trouble healing anyone, but have plenty of time to DPS?
Let's say this is whatever the latest alliance raid may be, and I'm playing Scholar. If I'm wasting spells like Lustrate because I'm too tunnel-visioned to care about the tank until they drop below 50%, what will I have left for other party members that missed crucial mechanics and are seconds away from death during the middle of a DPS race? Adlo and Physick won't go off in time; not enough for multiple people.
That was my last Copied Factory run. Difference was, I saved my emergency spells and helped prevent a wipe.
I don't use my oGCDs as a crutch and still have plenty of time to DPS without risks.
I'm pretty sure I know more about it than someone that has a one year-old account with all three healers still at level 70.
While accidents happen, you should never, EVER, scare your tank into using their invuln like that, especially with their lengthy timers.
Essential Dignity is an emergency skill. That's exactly why its potency ramps up when the target has less DPS. That justifies what I'm saying; it doesn't deny it.
We're not even talking about Savage or EX. This is a thread about dungeons. Besides, Yoshida himself confirmed years ago that healer DPS isn't a factor in raids.
There's a difference between setting a challenge for oneself and the type of player I'm referring to. Still, this isn't something I'd wanna do unless I'm playing with friends.
Look, if what y'all are doing works for you, that's fine, and I'm sure it does in the context of playing with friends, but it's this exact type of advice that ends up filling duty finder with healers that think they're a green DPS. That's not something I want to see more than I already do.