
Should we give "team spells" to DPS and have everyone able to cause widespread devestation? The idea is to hurt the bad guys, not each other. Healers still heal party members. They can save lives without rescue.


Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.




That's exactly how it worked in stormblood. NIN and ranged physical in particular had tools that interacted with the rest of the party. The general consensus I have seen is that these tools are sorely missed.
"The idea is to hurt the bad guys, not each other" Just because tools can be misused doesn't mean they are meant to be used that way. Rescue isn't meant as a troll tool, it's meant as a rescue tool. Just because you don't want to interact with the rest of your party doesn't mean that any skills that do are "harmful" or "tools for trolling".




Widespread devastation.
Lol
Just because you can't see any use for this ability doesn't mean that it doesn't have it's merits. It's a highly useful optimisation tool in raids within a static and it gets widespread use in Savage strats, something that SE clearly appreciates given that they recently reduced the cooldown on it. I'll add I've been getting a surprising amount of value out of it in the latest 24 man.
Stop being a blind and oblivious bad. Thanks <3
~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~
This. Also, I can't count how many times I've rescued someone about to wipe the raid, let alone someone anout to die. It's double edged of course because you need to rescue early so you do get some cases where you rescue someone who was fine, but overall it's better to be safe than sorry.Widespread devastation.
Lol
Just because you can't see any use for this ability doesn't mean that it doesn't have it's merits. It's a highly useful optimisation tool in raids within a static and it gets widespread use in Savage strats, something that SE clearly appreciates given that they recently reduced the cooldown on it. I'll add I've been getting a surprising amount of value out of it in the latest 24 man.
Stop being a blind and oblivious bad. Thanks <3
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote



