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  1. #1
    Player
    Nabril's Avatar
    Join Date
    May 2018
    Posts
    352
    Character
    Dorion Borstein
    World
    Halicarnassus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Lambdafish View Post
    Should we also remove Shirk and as we are talking about healer, any of the many heal spells? This is a team-based game, if you don't like other team members contributing to your experience then you are playing the wrong game.
    Should we give "team spells" to DPS and have everyone able to cause widespread devestation? The idea is to hurt the bad guys, not each other. Healers still heal party members. They can save lives without rescue.
    (1)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nabril View Post
    They can save lives without rescue.
    If you get one shot because you failed a mechanic, no, they can't.
    (6)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nabril View Post
    Should we give "team spells" to DPS and have everyone able to cause widespread devestation? The idea is to hurt the bad guys, not each other. Healers still heal party members. They can save lives without rescue.
    That's exactly how it worked in stormblood. NIN and ranged physical in particular had tools that interacted with the rest of the party. The general consensus I have seen is that these tools are sorely missed.

    "The idea is to hurt the bad guys, not each other" Just because tools can be misused doesn't mean they are meant to be used that way. Rescue isn't meant as a troll tool, it's meant as a rescue tool. Just because you don't want to interact with the rest of your party doesn't mean that any skills that do are "harmful" or "tools for trolling".
    (4)

  4. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nabril View Post
    Should we give "team spells" to DPS and have everyone able to cause widespread devestation? The idea is to hurt the bad guys, not each other. Healers still heal party members. They can save lives without rescue.
    Widespread devastation.

    Lol

    Just because you can't see any use for this ability doesn't mean that it doesn't have it's merits. It's a highly useful optimisation tool in raids within a static and it gets widespread use in Savage strats, something that SE clearly appreciates given that they recently reduced the cooldown on it. I'll add I've been getting a surprising amount of value out of it in the latest 24 man.

    Stop being a blind and oblivious bad. Thanks <3
    (8)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #5
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sebazy View Post
    Widespread devastation.

    Lol

    Just because you can't see any use for this ability doesn't mean that it doesn't have it's merits. It's a highly useful optimisation tool in raids within a static and it gets widespread use in Savage strats, something that SE clearly appreciates given that they recently reduced the cooldown on it. I'll add I've been getting a surprising amount of value out of it in the latest 24 man.

    Stop being a blind and oblivious bad. Thanks <3
    This. Also, I can't count how many times I've rescued someone about to wipe the raid, let alone someone anout to die. It's double edged of course because you need to rescue early so you do get some cases where you rescue someone who was fine, but overall it's better to be safe than sorry.
    (6)

  6. #6
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nabril View Post
    Healers still heal party members. They can save lives without rescue.
    A BLM who doesn't know the use of rescue. I've seen it all now.
    (7)

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