Quote Originally Posted by Doozer View Post
A couple things:
  • If you queue for a dungeon in duty finder, you accept that it can take anywhere between 15 minutes and the full allotted 90 minutes. You might all say not rushing is wasting people's time, but you always seem to favor the ones who want to go fast as opposed to those who want to go slower; why?
  • I did 50/60/70 roulette yesterday to get AST to 80 from 79 (I got Amdapor Keep (Hard)), and as soon as we got in the tank said they were doing big pulls. I wasn't happy, but they were the first one to ever warn me in advance, so I appreciated that. They then proceeded to die on the second big pull because they took damage faster than I could heal them. And I've been healing since ARR, so I know how. And it wasn't my gear, obviously. Going fast might be 'fun' for the tank and DPS, but the healer usually ends up sweating and can't do damage at all.

I'm not going to give myself carpal tunnel just because you want to get the dungeon done so you can go watch anime after or something. People say if you want to go slower, use friends or PF, but how about this: if you want to go faster, why don't you use friends or PF?
Speak for yourself. When I heal I find small pulls exceedingly boring. Moreover people have been doing large pulls in level cap dungeons forever with minimal trouble. Its not new and is the norm for those dungeons. I'd say if you want to play outside the norm, youre the one that needs to form your own party.