Quote Originally Posted by Reinha View Post
What emergencies? This thread is about dungeons.
Dungeons in duty finder tend not to go as planned.

Quote Originally Posted by PyurBlue View Post
Saving them is inefficient. OGCD's heal for no MP, are faster than most GCD heals, and allow for more DPS uptime (which is beneficial for healing). The best way to use them is as your primary heals to avoid getting into emergencies in the first place.

50% for the tank isn't even concerning really. WHM can 100% heal every 3 minutes and gets 100% damage reduction on basically every pull, One of SCH's main heals won't activate above that threshold. If you keep the tank above 50% all the time, you're just increasing the work you need to put into healing for no gain. Especially if you're only using GCD heals.

Your experience is your own and you're free to act on it as you want, but allowing the tank to get low on HP isn't a form of negligence. The healers that let you die either weren't good or didn't have great synergy with you.
I don't care about efficiency. What I do care about is being prepared for the unexpected, something that's a given when you're playing with people you know nothing about.

50% for the tank is EXTREMELY concerning. All it takes is the right sequence of attacks and it's a wipe, plain and simple. Spells like Benediction and Excogitation are specifically designed as emergency skills; they aren't a crutch, and you should never abuse them as such.

Willful negligence is still negligence. I also don't think it was synergy when BOTH healers when I was tanking the trash monster in Alex and both let me burn on a boss that doesn't even do much damage today. Regardless, I don't think a level 15 THM alt really has any room to give people advice on healing.

Quote Originally Posted by Rasikko View Post
I don't know how you can hold them for such situations.. bosses, even certain pulls, mobs, pretty much force you to use them 71+. I learned this the hard way on my first go in Holminster Switch. I mean I WISH they could be used like that, because I feel right now they are just crutches, but there is really no way to reliably to keep things stable with slow as molasses cure 2, and underpowered Cure 1.
Regen + shields + buffs and precasting. I'm not saying that you'll never use them (everyone does and should as-needed), but they're not option #1, either.