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  1. #51
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Bakugekiki View Post
    IT'S NOT A RACE, PEOPLE!!! When you do a dungeon, you are committed to it for 90 minutes,
    If any DF instance other than Praetorium takes more than 30-40 minutes, something's gone horribly wrong. And Prae is only due to unskippable cut scenes.
    (12)

  2. #52
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Krotoan View Post
    People just wanna rant and not talk to each other anymore. Either that or they "my way or the highway" it up and just leave/kick.
    I had a tank pull 3 waves when at the spawn I told them i just cleared story with an alt in AF gear and less than 430 in spots and couldn't handle it and guess what they proceeded to pulled 3 waves. We wiped so that tank did their thing regardless. I have no problem with large pulls when geared and can reliably heal it and keep the tank up.
    (0)
    Last edited by LaylaTsarra; 11-06-2019 at 10:38 PM.

  3. #53
    Player
    rachcouture's Avatar
    Join Date
    Nov 2014
    Posts
    328
    Character
    Taylor Swiftsong
    World
    Mateus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Aviconus View Post
    If you're not capable of tanking a dungeon leg in the game's current state, or dpsing as a healer on large pulls, just roll a DPS. Ain't no one got time for your slow A pulls. YOU ARE THE MINORITY, and if YOU can't get that, then why que?
    Skill levels and gear equipped vastly differ. If that isn't something you can deal with, then don't queue via duty finder.

    Quote Originally Posted by Mahoukenshi View Post
    Ignoring the usual of people throwing sh!t at each other: Does anyone know if it has always been normal that mobs in dungeons turn invincible and (try to) return to their starting position - like in open world - after they got dragged a certain distance by wall-to-wall/large pulls? I noticed it a couple of times in lower-ARR dungeons since 5.1, but can't remember it in HW dungeons when other tanks did it.
    Only some early ARR dungeons do this, up to around Copperbell Hard. The reason why this was changed was likely because it was easy to exploit with mass pulls.

    Quote Originally Posted by DumdogsWorld View Post
    I don't mind big pulls if the tank isn't squishy and the healer's competent. Where I get annoyed is when a tank gives visual cues saying that they're stopping the pull at a specific mob, and then they decide like 5 seconds later to run off and pull another mob that's rather far away.

    My buffs and job gauge don't last forever, guys.
    Oof. Every time someone does this while I'm healing, I have a bit of a mini rant in front of the computer screen.

    My general checklist for tanking and how much to pull goes like this:

    1. Is my gear good enough to mass pull?
    2. Is the healer's gear good enough to mass pull?
    3. Adjust as necessary. (i.e. wipes, CD availability, MP struggles, DPS not using AoEs)

    Sometimes this means I pull literally everything; other times, it has me doing single pulls, unless there's a lone mob that I might as well grab in the process since one more won't make a difference. Either way: the best tanks consider the entire party and their ability, not just themselves, and that's something that just isn't guaranteed with every group, much as I and everyone else wish it was.
    (5)
    Last edited by rachcouture; 11-06-2019 at 10:39 PM.

  4. #54
    Player
    EnigmaticDodo's Avatar
    Join Date
    Jan 2019
    Posts
    391
    Character
    Maetimoht Berkbraena
    World
    Gilgamesh
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by DumdogsWorld View Post
    I don't mind big pulls if the tank isn't squishy and the healer's competent. Where I get annoyed is when a tank gives visual cues saying that they're stopping the pull at a specific mob, and then they decide like 5 seconds later to run off and pull another mob that's rather far away.

    My buffs and job gauge don't last forever, guys.
    I feel like I may do this lol. As a WAR, I sometimes will stop on a medium sized group I've gathered to apply Storms Eye before grabbing the rest. Sorry!
    (0)

  5. #55
    Player
    DumdogsWorld's Avatar
    Join Date
    Mar 2018
    Posts
    636
    Character
    W'kohrahx Tia
    World
    Balmung
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by EnigmaticDodo View Post
    I feel like I may do this lol. As a WAR, I sometimes will stop on a medium sized group I've gathered to apply Storms Eye before grabbing the rest. Sorry!
    If it's to cast an ability for whatever reason, then you're forgiven. However, I see tanks of all shapes and sizes doing it, so sometimes I can't help but think that it isn't always necessary.
    (0)

  6. #56
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by EnigmaticDodo View Post
    I feel like I may do this lol. As a WAR, I sometimes will stop on a medium sized group I've gathered to apply Storms Eye before grabbing the rest. Sorry!
    Just do it when youve grabbed everything or stop there. 3 GCDs is going to make everyone pop their cooldowns because it looks like youve stopped.
    (7)

  7. #57
    Player
    soulseeker78's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    10
    Character
    Maeve Starsong
    World
    Coeurl
    Main Class
    Sage Lv 100
    When i'm tanking i'll start with a single pull or sometimes a double depending on the dungeon. Just to see see what the healer does. If my hp drops to dangerous levels and I have to start using cooldowns, i'll maintain that pace throughout the dungeon. If my hp stays high i'll pull more. If a dps doesn't like my pace and starts pulling ahead of me, I let them tank whatever they pulled until they die. If the healer starts healing the dps wannabetank i'll let them know what's up. The dps usually learns their lesson pretty quick.
    (1)

  8. #58
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    On this Episode of Bakugekiki's - "I'm gonna go on a bit of a rant here..."
    (8)

  9. #59
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by soulseeker78 View Post
    When i'm tanking i'll start with a single pull or sometimes a double depending on the dungeon. Just to see see what the healer does. If my hp drops to dangerous levels and I have to start using cooldowns, i'll maintain that pace throughout the dungeon. If my hp stays high i'll pull more. If a dps doesn't like my pace and starts pulling ahead of me, I let them tank whatever they pulled until they die. If the healer starts healing the dps wannabetank i'll let them know what's up. The dps usually learns their lesson pretty quick.
    1) you should be using cooldowns to start with. holdimg defensives until your health dips low is a waste of them.

    2) no healer who knows what theyre doing is going to keep you constantly topped off. They're going to let you dip low so they can dps and then heal you up as needed.

    3) your test pull should always be large because everyones cooldowns are available at the start.
    (13)

  10. #60
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Some tanks ask me if i want big pulls when i'm healer.
    Some don't
    Some do big pulls
    Some don't

    i might fall asleep while small pulls but i won't force uncomfortable tanks to do big pulls. Especially in leveling content.

    But my main healer is whm... please pull big when i'm a whm, i need to holy, please.
    (4)
    Last edited by Cheremia; 11-09-2019 at 11:36 AM.

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