The dungeon timer is from a time when dungeon slots were extremely limited and people would squat in dungeons, never letting anyone else enter. I'd say the roughly 30 minute Trust runs to be what Squenix considers the norm.
It used to be possible to leash mobs by pulling the boss, having the tank stand on the barrier line and when it finally came up, the trash couldn't enter and would run back to their spawn. I'm 95% sure this worked in every dungeon until Squenix fixed it. As for current example, mobs can't follow you through the elevator shaft in Copperbell or through the whatever sand in Cutter's Cry,so they just run back.




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