Quote Originally Posted by Kabooa View Post
That said, given this is a thread purely for hypothetical discussion, do you just want more boss positions to matter, or do you also want the tank to have more positioning based abilities?
While I enjoy performing positionals, I don't think they're a very sensible mechanic overall, at least as they're presently implemented, so if there was such an ultimatum between the two, I'd have to go with boss positions being important. That said, I don't think there would be an ultimatum so long as enemies weren't so quick to give up the illusion of being mobs, with limbs and eyes and a main body and so forth, instead of simply a spinning cylinder.

If mobs could just turn at visually reasonable rates, we could start to work even tank positionals into combat. Add to that stagger and an improved DR system for CCs and we could absolutely still support positionals, and likely more intuitively, even while letting boss positions matter.