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  1. #1
    Quote Originally Posted by Chinook View Post
    Well, it becomes pretty much a mandatory task since you get "penalized" for not having it.

    So why do you want a Signet if it isn't fun and "forces" you to go to a specific NPC every time you come back to town ?
    The real question is: Why is it such a problem if every time you go to a city you talk to an NPC to refresh a buff? You were never penalized for not having signet/sigil/sanction as you could continue just fine without it, it was a benefit to have it, not a requirement other than crystal drops (which all monsters already does this). Signet created a virtual competition between the nations which realistically only affected what regional NPCs sold and your length of signet.

    It becomes second nature just like I guarantee it became second nature for any DoWM to equip cure or second wind somewhere in their setup while soloing.
    (1)

  2. #2
    Player
    Chinook's Avatar
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    Quote Originally Posted by Elexia View Post
    The real question is: Why is it such a problem if every time you go to a city you talk to an NPC to refresh a buff? You were never penalized for not having signet/sigil/sanction as you could continue just fine without it, it was a benefit to have it, not a requirement other than crystal drops (which all monsters already does this).
    What % of people are fine with not receiving benefits when they could ?

    I'm still waiting for a good argument ("it will become second nature" isn't one), because I personally would hate to have to port back to town when I log on or while in the middle of farming/gathering since I need those precious seals.

    I'm sorry, but it's one of the least efficient suggestion I've seen yet.
    (1)

  3. #3
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    Did you even play FFXI chin....?
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  4. #4
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    Jennestia's Avatar
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    Quote Originally Posted by Rokien View Post
    Did you even play FFXI chin....?
    He likely played it but played it in such a way his only reason for being in a town was to gain signet. The funny thing is, between all linkshells I've been in from 2002 - 2012 not one person complained about having to go to town to refresh signet/sanction/sigil -- not even on forums. People did complain that the duration in general was too short for sanction though because the benefit versus duration was heavily unbalanced until you were top rank in Assault.
    (1)

  5. #5
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    Quote Originally Posted by Jennestia View Post
    He likely played it but played it in such a way his only reason for being in a town was to gain signet. The funny thing is, between all linkshells I've been in from 2002 - 2012 not one person complained about having to go to town to refresh signet/sanction/sigil -- not even on forums. People did complain that the duration in general was too short for sanction though because the benefit versus duration was heavily unbalanced until you were top rank in Assault.
    Because it has become second nature, it's annoying but it's not going to ruin anyone's day by doing it. That is why nobody really whined about it, i never really whined about it too. Was i happy about it? I didnt really care. Do i want it back? not really.

    Also, there was no official forum back then, there was no real channel to vent your frustation, people starting to learn to just suck it up, i bet if there was forum back then, there will be non-stop flaming because the patches comes so ultimately slow and it doesn't really contain alot of things if looked again at archives. Things have only changed this last year when they started to be more open on communication.
    (2)

  6. #6
    Quote Originally Posted by Chardrizard View Post
    Also, there was no official forum back then, there was no real channel to vent your frustation.

    This stopped people from complaining on Linkshells/Say/Shout/Zam/KI/BG because...? People had zero problems bitching about Salvage drop rates on fan sites lol.
    (0)

  7. #7
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    Quote Originally Posted by Elexia View Post
    This stopped people from complaining on Linkshells/Say/Shout/Zam/KI/BG because...? People had zero problems bitching about Salvage drop rates on fan sites lol.
    I said real channel. SE doesnt read fansites, if they do, Kings would have been on item trigger pop long time ago. People will whines for a while when it just started, but it will dies down because their voices are not heard, therefore the thread will sunk overshadowed by drama thread.

    I am sure you will have hard time finding thread where people whines about 24hr NMs repop despites it being one of the worst issues in FFXI, people learnt to suck it up wahtever Tanaka gave them back then.
    (1)

  8. #8
    Player
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    Quote Originally Posted by Rokien View Post
    Did you even play FFXI chin....?


    Yes.

    Honestly, I'm just asking to be convinced. Still haven't seen one single advantage. I didn't hate signet because FFXI was all about forming xp parties in town, but can't understand why FFXIV would need it.

    I just don't see the point of adding a pointless formality when there are 999 better options out there.
    (0)

  9. #9
    Quote Originally Posted by Chinook View Post


    Yes.

    Honestly, I'm just asking to be convinced. Still haven't seen one single advantage.

    I just don't see the point of adding a pointless formality when there are 999 better options out there.
    I'm not seeing any disadvantages either other than someone not wanting to speak to an NPC while in town. Also thinking you'll be penalized just because you're not getting a tiny boost. When you start LOSING seals for not having it, then we're getting penalized.
    (2)