Quote Originally Posted by Fannah View Post
.
No, no, no, no...
There was much more tactical room before. When you dumb down a system, it doesn't get more tactical potential. It's not more decision-making now; it's easier to make decisions. There were more decisions before, but most people were too ignorant, and/or dindn't care, and/or it overwhelmed them.

You are right that it is more popular now, and that this game isn't very challenging. The skill ceiling in the old system perhaps made it more divisive, but also, imo, more rewarding.

There are things that are better now imo.
*Gear is purely aesthetic.
*Low lever requirement, not hidden behind end-game.
*The automatic cc immunities works better.
*probably more I can't think of atm.