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  1. #1
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    388
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100

    Spawned quest mobs...

    Is there no way to lock spawned quest mobs to only be killable by the person who spawned them? This always annoys me at patch time, new quests.. Hundreds of people at spawn point mass killing whatever pops. I want to be able to kill my own monsters but I can't. So I have to wait for the hype to die down, or just get lucky I can pull them away from the zerg...

    I know this is possible because levequests... Why is this not implemented for story quests? Or at least an option to allow others to not target your quest objective.

    This is mostly in reference to the new alliance raid, but I see the same thing with beast tribe quests, only worse because mobs are level synced but a higher level player if they are nearby can also blast them down like nothing.

    Am I the only one who is annoyed by this? I probably am, but why is it allowed? a solo quest should only be compleatable by a solo player. If this was meant to be a group objective it would be in an instance. Not out in the open world
    (4)

  2. #2
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Blindheart View Post
    Is there no way to lock spawned quest mobs to only be killable by the person who spawned them? This always annoys me at patch time, new quests.. Hundreds of people at spawn point mass killing whatever pops. I want to be able to kill my own monsters but I can't. So I have to wait for the hype to die down, or just get lucky I can pull them away from the zerg...

    I know this is possible because levequests... Why is this not implemented for story quests? Or at least an option to allow others to not target your quest objective.

    This is mostly in reference to the new alliance raid, but I see the same thing with beast tribe quests, only worse because mobs are level synced but a higher level player if they are nearby can also blast them down like nothing.

    Am I the only one who is annoyed by this? I probably am, but why is it allowed? a solo quest should only be compleatable by a solo player. If this was meant to be a group objective it would be in an instance. Not out in the open world
    I am not bothered by this. If someone else ends up killing my mob for a quest, I just accept the free conditional completion for my quest and move on. No calories spent.
    (24)

  3. #3
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Most of the people who I've helped kill quest mobs usually /bow at me. So it never crossed my mind that it could annoy them.
    (15)

  4. #4
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Ain't gonna lie. it's a 50/50 for me. I like Killing the mobs myself personally. but at the same time sometimes they can be tough if your under-geared or new to the game. also red chocobos.
    (5)

  5. #5
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TwiibieTwuu View Post
    Ain't gonna lie. it's a 50/50 for me. I like Killing the mobs myself personally. but at the same time sometimes they can be tough if your under-geared or new to the game. also red chocobos.
    The red chocobos! Oh my god! I definitely was grateful for the help on mine.
    (11)

  6. #6
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    I actually saw people on my server complaining in shout chat about others not helping kill their quest mob with them, after the other person had finished theirs.

    I understand why you feel like that about others killing your quest mobs for you, it's a little annoying. I've had people kill mine in the past while I was handling it just fine and then send me tells that I was rude for not thanking them. Thanking them for what? Pressing tab and one GCD before I killed it already myself and never asking them to do anything in the first place?
    (1)

  7. #7
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,396
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Walk away a bit after spawning your monster. It'll either follow, making it easier to spot, or it'll get caught in someone else's attack, in which case, hey, free help killing it.
    (2)

  8. #8
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    388
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    I swapped to BLM to go do beast tribe quest and ran I to the same problem. I hate BLM in this game and suck terribly at it, i can't solo anything to save my life. But I should be able to kill one single quest mob on my own... But the mass of people on this quest made it almost impossible. Even when I was able to spawn my mob and pull it away other people still ran up and killed it. I had to drop and redo quest 5 times before people would let me struggle my way through it. I see massive threads of wanting people to know how to play their classes... But I'm not allowed to learn on the most basic of quest monsters because I have higher level players destroying my monster before I get any chance to learn anything. I don't want the free ride, I want the struggle and achievement of defeating the monster on my own.

    Also I loved the red chocobos, but was super annoying to get those away from other players to kill on my own, I had to try on 3 different classes and even with my chocobo it was a challenge... That's what I like to see. I know neither of these quests is anywhere near that hard but it ruins the intended experience if they are splatted by 10 other people zerging their way through.
    (0)

  9. #9
    Player

    Join Date
    Jan 2019
    Posts
    1,433
    Quote Originally Posted by TheMightyMollusk View Post
    Walk away a bit after spawning your monster. It'll either follow, making it easier to spot, or it'll get caught in someone else's attack, in which case, hey, free help killing it.
    That's basically what I do. If there's a constant stream of spawns, I help kill a few. making sure I lay down at least one AOE so I get credit if someone else kills mine while I'm killing theirs. Then I run away so I can mount up.
    (2)

  10. #10
    Player

    Join Date
    Jan 2019
    Posts
    1,433
    Quote Originally Posted by YojimboM View Post
    I understand why you feel like that about others killing your quest mobs for you, it's a little annoying. I've had people kill mine in the past while I was handling it just fine and then send me tells that I was rude for not thanking them. Thanking them for what? Pressing tab and one GCD before I killed it already myself and never asking them to do anything in the first place?

    Thank who? Usually when I run into this situation, like in the Pixie quests, there's 3+ players spawning mobs, so I have no idea which ones I'm helping kill.
    (1)

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