Quote Originally Posted by Renkei View Post
If you wanna out damage melee they should bring casting back to ranged DPS.
Sure. We can do that the moment they start reintroducing fights that actually force a Melee to struggle to keep up time and miss positionals. Except we know that was going to happen because melee players rightly voiced their concerns about it over and over again for the better part of 6 years. The idea that ranged have this massive advantage over melee in terms of uptime started falling apart in Stormblood, and has truly died in Shadowbringers. The only fight that even slightly punishes melee optimization is Eden prime, which is nothing to the insanity that Melee used to have to deal with in 2.X and 3.X.