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  1. #51
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    Regardless it's RNG no matter how you look at it. Obviously you fall into the small "Majority" who obviously complained about fishing for balance without appreciating the different ways of handling a situation with the tools given. Honestly ashamed because it's people like you who the dev's took opinions from that made people quit playing this class. I'm finished talking to you about this, you're obviously too stubborn to even come to reason or even appreciate what astrologian's had. Maybe one day when they take away what you love, I hope they don't care in the slightest.
    I'm honestly ashamed of how so emotionally invested in this you are "Maybe one day when they take away what you love, I hope they dont care in the slightest?" Lol!

    I supposed I should be finished with you as well since you're to stubborn to see the fact that tying assorted utility to a rng mechanic is inherently a flawed design. The thing that AST had was the reason I never played it? Why gamble and shuffle through random effects when I could have my consistency on SCH? Now that they've made the card system significantly more consistent I find the class more fun. I will take the rng effecting the potency over the effects themselves any day.
    (1)

  2. #52
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Brandedblade View Post
    I'm honestly ashamed of how so emotionally invested in this you are "Maybe one day when they take away what you love, I hope they dont care in the slightest?" Lol!

    I supposed I should be finished with you as well since you're to stubborn to see the fact that tying assorted utility to a rng mechanic is inherently a flawed design. The thing that AST had was the reason I never played it? Why gamble and shuffle through random effects when I could have my consistency on SCH? Now that they've made the card system significantly more consistent I find the class more fun. I will take the rng effecting the potency over the effects themselves any day.
    brandedblade maybe you should be ashamed at how stupid you are being right now and your lack of vision is instead,seriously comments such as these are shows how little you care about playing the game,disrespecting someone for caring about his job is seriously shameful.

    AST theme is around reading fate using his cards and utilizing the stars power to alter it to his favor. u see having utility based rng mechanic as a flawed design only because you cant control it as you want but its definitely not flawed cause that is the point of AST power,utilizing what random thing(a.k.a RNG) fate throws at him and using it to make it work for him.

    you gamble and shuffle through effects is exactly the concept of reading and trying to change fate, you are handed a bunch of cards now its up to you what to do with them.
    you can successfully make the hand you were given work for you ,or fail and accept your fate or keep trying and change what you were given in order to make it work. that is the point of this system and if you fail to see and understand that then seriously with your comment, why do you play AST then if you don't like even its theme?
    (21)
    Last edited by CrimsonGunner; 10-29-2019 at 01:08 AM.

  3. #53
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Brandedblade View Post
    I'm honestly ashamed of how so emotionally invested in this you are "Maybe one day when they take away what you love, I hope they dont care in the slightest?" Lol!

    I supposed I should be finished with you as well since you're to stubborn to see the fact that tying assorted utility to a rng mechanic is inherently a flawed design. The thing that AST had was the reason I never played it? Why gamble and shuffle through random effects when I could have my consistency on SCH? Now that they've made the card system significantly more consistent I find the class more fun. I will take the rng effecting the potency over the effects themselves any day.
    Maybe that was the point, if you didn't like it there was another healer with a different playstyle you could enjoy, you do not have to like everything(directed at our side too btw), so when the devs decided not to build on it and instead change it to something else it created pushback(they ofc knew it would) from those of us that liked the old system, this is the issue now the healers all feel too similar while being both busy and dull and the devs are now stuck between 2 sets of people (by their own making) so who do they listen to?, the only numbers we as players have are savage clears which suggest a huge falloff in AST savage players from SB even compared to SB's whm numbers but they have other metrics but they are not communicating it with us besides silence.

    This is how i view old vs new
    old-£1m slot machine, low rng chance of getting the big pay out(aoe balance) but felt way more rewarding when do
    new-£100 slot machine, way more consistent on getting the big pay out just meh to get though

    Lastly if old AST was not for you for whatever reason, that was ok, it didn't need to be, but when they take the job i loved most since it released even when it was horrifically undertuned and took away what i found fun i'm going to be vocal and i'm glad i haven't been the only one. Come 6.0 this entire thing will be put to rest or we will have a new wave of complaining ASTs as they will either keep the system(put to rest) or change it again(new complaints). Yes it is selfish i want my fun over your fun(and you would want the same for your fun) but my fun came first and they got rid of it so i am here yelling(metophorically ofc) for that fun to return.
    (20)
    Guy butt is best butt <3

  4. #54
    Player
    ZeroFool's Avatar
    Join Date
    Jul 2019
    Posts
    27
    Character
    Alden'ir Colescant
    World
    Kujata
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Brandedblade View Post
    Why gamble and shuffle through random effects when I could have my consistency on SCH?
    Then play SCH lol.

    Why should you engage with a mechanic that was originally designed and intended to be RNG when you can have a more consistent output with another class? The simple answer is because you have the option to, and even then you're not forced to put up with AST because, like you've said, SCH exists.

    You can't seriously be trying to justify calling AST's design 'inherently flawed' because of its utility being locked behind RNG; because it doesn't play like a more consistent class. I'm not about to say BLM is 'inherently flawed' because it has no party healing skills.

    People who are incensed by the changes have every right to be angry because as much as you like to claim "it's just a game" to be the moral victory it's not, there is the more tangible investment of both time and money that others have spent enjoying a job they liked to play. You'd be remiss if you expected them to just quietly accept such a drastic overhaul to something they had enjoyed for years, flaws and all.
    (12)

  5. #55
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,003
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Brandedblade View Post
    I'm honestly ashamed of how so emotionally invested in this you are "Maybe one day when they take away what you love, I hope they dont care in the slightest?" Lol!

    I supposed I should be finished with you as well since you're to stubborn to see the fact that tying assorted utility to a rng mechanic is inherently a flawed design. The thing that AST had was the reason I never played it? Why gamble and shuffle through random effects when I could have my consistency on SCH? Now that they've made the card system significantly more consistent I find the class more fun. I will take the rng effecting the potency over the effects themselves any day.
    "Screw what everyone else liked, it's good now that 'I' like it!"
    (12)

  6. #56
    Player
    Bobsmiaw's Avatar
    Join Date
    May 2018
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Willem Allen
    World
    Phantom
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Brandedblade View Post
    I'm honestly ashamed of how so emotionally invested in this you are "Maybe one day when they take away what you love, I hope they dont care in the slightest?" Lol!

    I supposed I should be finished with you as well since you're to stubborn to see the fact that tying assorted utility to a rng mechanic is inherently a flawed design. The thing that AST had was the reason I never played it? Why gamble and shuffle through random effects when I could have my consistency on SCH? Now that they've made the card system significantly more consistent I find the class more fun. I will take the rng effecting the potency over the effects themselves any day.
    If you dont like the design, just play other healer.
    No body forcing you to play AST.

    For other people, card RNG is what make AST fun.
    For them, AST is unique because the diversity of card effect and the decission making process.

    What you said here is more like "I dont care with what happen to other people as long as it is fun for me".
    (12)

  7. #57
    Player
    Punslinger's Avatar
    Join Date
    Oct 2015
    Posts
    127
    Character
    Adela Skychaser
    World
    Lamia
    Main Class
    Dancer Lv 93
    *checks patch notes*

    Hey, Bob from Accounting finally finished the potency changes! Thanks, Bob, for letting me know I can safely continue to ignore what used to be my main.
    (9)

  8. #58
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    brandedblade maybe you should be ashamed at how stupid you are being right now and your lack of vision is instead,seriously comments such as these are shows how little you care about playing the game,disrespecting someone for caring about his job is seriously shameful.

    AST theme is around reading fate using his cards and utilizing the stars power to alter it to his favor. u see having utility based rng mechanic as a flawed design only because you cant control it as you want but its definitely not flawed cause that is the point of AST power,utilizing what random thing(a.k.a RNG) fate throws at him and using it to make it work for him.

    you gamble and shuffle through effects is exactly the concept of reading and trying to change fate, you are handed a bunch of cards now its up to you what to do with them.
    you can successfully make the hand you were given work for you ,or fail and accept your fate or keep trying and change what you were given in order to make it work. that is the point of this system and if you fail to see and understand that then seriously with your comment, why do you play AST then if you don't like even its theme?
    I can still argue that's what AST is still doing. You still randomly draw cards, then you manipulate them to make the most of them. You still use them set up an end goal. Instead of it being an AoE balance and settling for AoE Spear or Arrow you now try to achieve a 3 seal Divination and settle for a 2 or 1seal Divination with bad luck.The difference now is that instead of bad luck giving you useless or no utility, you just get a weaker version of the good utility. Instead of randomly getting niche utility, said utility is baked elsewhere into the toolkit or on other classes.

    And even beyond the cards, a few abilities still play into the theme of predicting the future and creating a favorable outcome. Horoscope's and Earthly Star's requirements of setup and preplanning are what immediately come to mind in this regard. Even essential dignity, despite how much more reactive it is as opposed to proactive, can still be percieved as altering a bad fate at the last minute.
    (0)

  9. 10-29-2019 09:51 PM

  10. #59
    Player
    Boomsmash's Avatar
    Join Date
    Apr 2018
    Posts
    63
    Character
    Arasgar Horo
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Brandedblade View Post
    I can still argue that's what AST is still doing. You still randomly draw cards, then you manipulate them to make the most of them. You still use them set up an end goal. Instead of it being an AoE balance and settling for AoE Spear or Arrow you now try to achieve a 3 seal Divination and settle for a 2 or 1seal Divination with bad luck.The difference now is that instead of bad luck giving you useless or no utility, you just get a weaker version of the good utility. Instead of randomly getting niche utility, said utility is baked elsewhere into the toolkit or on other classes.

    And even beyond the cards, a few abilities still play into the theme of predicting the future and creating a favorable outcome. Horoscope's and Earthly Star's requirements of setup and preplanning are what immediately come to mind in this regard. Even essential dignity, despite how much more reactive it is as opposed to proactive, can still be percieved as altering a bad fate at the last minute.
    The cards were core to the class. The lore of the cards and the different things they favored is still in the job quests. They all do the same thing now. The seals are bullshit and could have been thought of by somebody's kid. Multiple forum posters have come up with better ways to have "predictability" and still a variety of utility. I have suggested multiple things, including making the seals based on who the cards were thrown on.

    "said utility is baked elsewhere into the toolkit or on other classes." <- This is how you present a losing argument, by saying that what was on the class under discussion is on another class now and so we should be happy.

    Go back to SCH, and stay there. Those of us that can handle an improvisation minigame will handle AST for you.
    (12)

  11. #60
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Brandedblade View Post
    I can still argue that's what AST is still doing. You still randomly draw cards, then you manipulate them to make the most of them. You still use them set up an end goal. Instead of it being an AoE balance and settling for AoE Spear or Arrow you now try to achieve a 3 seal Divination and settle for a 2 or 1seal Divination with bad luck.The difference now is that instead of bad luck giving you useless or no utility, you just get a weaker version of the good utility. Instead of randomly getting niche utility, said utility is baked elsewhere into the toolkit or on other classes.

    And even beyond the cards, a few abilities still play into the theme of predicting the future and creating a favorable outcome. Horoscope's and Earthly Star's requirements of setup and preplanning are what immediately come to mind in this regard. Even essential dignity, despite how much more reactive it is as opposed to proactive, can still be percieved as altering a bad fate at the last minute.

    Even after everyone's input you still don't seem to get it. We're not asking for it to give us TP cards again, if you were thinking that then god help you. We're asking for the card variety buffs back, it's more fun and appealing for everyone. Yes I will get Angry when they take away the fun out of my class, just because you didn't like it doesn't mean everyone else won't. This has nothing to do with Astro's other abilities, we're asking for them to give back what made Astro feel special. Just because you like something so dumbed down and basic to the core doesn't mean it's the "Right" way it should be. I will continue to voice my opinion about how I feel they destroyed the fun out of my Favorite and main class that I've spent so much time into and there's nothing you can do about it. Square Enix will realize it sooner or later.
    (10)

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