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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Rokien View Post
    No, sorry, it would be a great addition, you just don't want it because its IN 11!
    you onlt wany it because its in 11


    we have no real use for it here, we just do not need it

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by TheVedis View Post
    you onlt wany it because its in 11


    we have no real use for it here, we just do not need it
    It's kinda like saying, we don't need anima, which we don't ^.^ Though I'm sure you are for anima. Sooo, why don't you want it?
    (3)

  3. #13
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TheVedis View Post
    you onlt wany it because its in 11


    we have no real use for it here, we just do not need it
    Really kinda misleading, there could be a ton of reasons for it. You're correct we dont need it. But hell we dont NEED a lot of things that are just nice additions. Sure "just because it was in XI" is a silly reason, and I would agree with you on that, but lets not put off the idea for the same reason.

    Bonuses to solo or smaller groups: healing rate, defense
    Movement speed increase
    small exp or seals
    one time reraise (outside instanced battles)
    food duration increase
    etc
    or event another type of point system to be stored up for use on adventuring exploits
    (4)

  4. #14
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    I'd like to see it, but not for company seals. There's already multiple ways of obtaining seals. If they make seals obtainable simply by having signet active then chocobo escorts, company leves and supply/provisioning become pointless.

    I'd rather see it tied to a campaign type of thing. Each company fights for control over different regions. Winners get rewarded with cheaper teleports to those regions, slight buffs when in the region, lower prices in the region, and so on.
    (6)

  5. #15
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Signet offers nothing of value for gameplay.

    Talk to a NPC that gives you a status effect with no downsides. If it lasts either forever or for an extremely long time there is no reason to make it a status effect and in that case you should just make it a permanent effect for everyone.

    If it doesn't last a long time, it is going to be annoying as hell having to refresh it by going back to town/the npc at camp, and apparently you dislike anima so if that was the case we can't get there quickly. Since it's nothing but benefits people are pretty much going to feel obligated to have it going 100% of the time. Also needing to talk to a NPC before you go along your way is pointless for gameplay.

    Anima allows people to gather together quickly and actually play the game, especially those with less playtime. It's no contest as to what is more gameplay valuable.

    @Meowy, that is some nice ideas but it should just be permanent stuff as soon as you join a company. There's no reason to tie anything like that to a status effect since your company allegiance should be enough.
    (2)
    Last edited by Estellios; 01-18-2012 at 11:35 AM.

  6. #16
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    EVERYTHING ELEVEN ALL THE TIME ALWAYS. GOOD TIME. BEACH PARTY.
    (9)

  7. #17
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    5 Hours for a signet that gives you 100 seals for every 3000 exp? yesss?!
    (2)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by MeowyWowie View Post
    I'd rather see it tied to a campaign type of thing. Each company fights for control over different regions. Winners get rewarded with cheaper teleports to those regions, slight buffs when in the region, lower prices in the region, and so on.
    BUT THAT'S IN 11!!! BAH, CAN'T HAVE!
    (0)

  9. #19
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    Instead of this, why not just make it so that when we rank up we can get more company seals per caravan/company leve?
    (3)

  10. #20
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by TheVedis View Post
    everything wrong with this post is summed up right there

    theres no real reason for it, you just want it cuz its in 11
    There's no real reason for experience, solo/lowman and "point" bonuses? Yoshida is already in favor of a way of adding an experience bonus, btw.
    (1)

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