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  1. #31
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    I'd assume for a healer most likely Geomancer. There have been some pretty heavy hints (like in the AST storyline for SB) and WHM's nature/4element spells slowly shifting into more light based ones like Dia and Glare really make me think they'll put the focus on Geomancer.
    (2)
    Last edited by Noitems; 10-24-2019 at 11:43 PM.

  2. #32
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    If we get a healer its because we actually need one and they have a good idea for one. Not because "Rabble-Rabble give us new healer"
    That's an odd thing to say!

    Which of ANY of our new jobs have ever been "needed"? The answer: None of them. They were added to appeal to players of the game. We started with two healers, two tanks, and five DPS, and that's already one DPS more than we "need".

    No, healers will be added EXACTLY because of rabble-rabble. The "have a good idea" part may, admittedly, be a factor, as well, but there is no "need". (Or, rather there IS a need - healers want to try something new - and that need is the SOURCE of the rabble-rabble.)
    (3)

  3. #33
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by wereotter View Post
    The concept of a Geomancer, pulling energy from the land to power your elemental spells, is exactly the lore of the Conjurer quests. So to that end, it does feel like that class will need to be retconned in order for Geomancer to exist.

    This isn't impossible now that white mages use dia and glare instead of aero and stone, but they still have more work to do.
    Nothing needs to be retconned. White Mage, Black Mage and Blue Mage draw from ambient aether to perform elemental spells. 2 Classes can have the same source of power and do similar looking things and be seperate classes (summoner/early scholar). Not to mention Geomancers can pull from more elements than a cnj can anyway, so thats difference enough as is.
    (2)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  4. #34
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    The one we least expect!
    (0)

  5. #35
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,156
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    I was a Puppet Master in FFXI and loved it. Wouldn't mind being that again.
    (1)
    "The worst foe lies within the self."

  6. #36
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by ReiMakoto View Post
    Probably GEO is up next.

    And to everyone who\\\\'s like "UMM ACKCHUALLY GEOMANCER IS JUST THE EASTERN WHM/AST". No. Just because we fought alongside a geomancer in the AST quest who used WHM animations does not mean its the same thing. Thats like saying the Astrologians in Coerthas are the same thing as Sharlyan Astrologians. We literally have a series of Trials against Geomany users (Four Lords), and also fight some Geomancers in Swallows Compass, and if you\\\\'re trying to tell me they are the same as a WHM or an AST then I\\\\'d like some of what you\\\\'re taking
    Thank you!! Agreed
    (0)

  7. #37
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    I want PUP too
    (0)

  8. #38
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I would love to see a new healer for the next round, but I can very easily see them citing balance issues again as a reason for not adding one, and leaving just the three we have for eternity. I can see a Rune Fencer happening if they do the inverse of the RDM style. Have most of its rotation be melee enchanted sword attacks and a short burst of magic attacks. Who knows what will happen, and its a little less than two years away so plenty of time for speculation.
    (1)

  9. #39
    Player
    Omegakiyohime's Avatar
    Join Date
    Aug 2013
    Posts
    437
    Character
    Sasch'a Maruhime
    World
    Leviathan
    Main Class
    Arcanist Lv 90
    I'll just go with the usual Healer/DPS combo for the expansion with the possibility of a new limited job (Beastmaster or Pup) before then.
    (0)

  10. #40
    Player
    Endariel's Avatar
    Join Date
    Mar 2019
    Posts
    307
    Character
    Riviera Koji
    World
    Coeurl
    Main Class
    Dragoon Lv 42
    Rune fencer. Or something that uses cards as a weapon, like gambler or illusionist
    (1)

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