Quote Originally Posted by MerlinCross View Post
Depends on the fight. There's a couple older fights that zapped the MT and anyone who was close or required tanks to split damage with each other or party members. Personally I'd rather have more things that take into account "Hey we have 2 meaty targets" than more damage.

Because if Damage is all we really care about; ax the second tank, bring a 5th DPS, ax the double tank mechanics we currently have and give more focus on keeping the only Tank alive(Oh look maybe healers have something to do and the DPS loss can be made up by the new DPS).

Also I'll take being on the bottom of the bell curve if it meant I felt like I was doing something more than just being Blue DPS. You top raiders(riiiiiiiiight) all complained about the stance and they went "Fine, they hate it so much, removed" and we got nothing to replace it with. "Damage output standpoint" yeah as for more tanking output rather than crying about FFLogs all the time.

I don't even know what tanks want to do anymore besides out DPS MNK and BLM these days it seems. Yes, damage is the only thing that matters after a certain point so why not ask for SOMETHING ELSE? Oh wait no you'll master it and go right back to needing more damage.

So yeah, Kill off the OT position already, let those that want more damage bring the 5th DPS they always actually wanted to do since Heavensward. Besides, how many upper half of the bell curve raiders actually try to salvage it if the MT goes down? Just speeds everything up. Do it Square.
We already have single tanks in alliance raids, whats your point?
And who say tanks want to outdps DPS jobs?

And YES damage is what we all care about, we literally are buying three times more expensive materia to buy 2-3% damage advantage, and barely anyone is investing in tenacity.

The difference in DPS contribution for tanks in both expansion is big enough to notice it, basically tanks are doing 15-18% less than they used to. The difference is even bigger if we shew off tanks who used tank stance instead of offensive stance. Warrior in 4.5 was doing massive damage in offensive stance in dungeons to the point where dps were not needed much, its all now gone.