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  1. #21
    Player
    Taebok's Avatar
    Join Date
    Nov 2016
    Posts
    160
    Character
    Natalie Hellfist
    World
    Malboro
    Main Class
    Fisher Lv 80
    Quote Originally Posted by KageTokage View Post

    SB severely reduced the difficulty of crafting with the introduction of Prudent Touch.

    ShB only trivialized it further with the introduction of Delicate Touch and also introduced Reuse which allows for the mass production of items previously limited by their rare materials, so I'd blame those factors for any significant price bombing.
    Well, crafting has never been difficult, especially if you know how to copy and paste a macro.
    But I was more talking about housing items where quality doesn't enter into the equation.
    (0)

  2. #22
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Reuse has killed the value on anything that requires drops from primals/trials, so I'd blame that skill in particular.
    (0)

  3. #23
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Or they should give us GW2 marketplace and block gil sending/giving and block taking gil from company bank.
    (0)

  4. #24
    Player
    SamSmoot's Avatar
    Join Date
    Jan 2019
    Posts
    1,443
    Character
    Fugu Barr
    World
    Exodus
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kokonji View Post
    So... how's MB gonna work without gil (or in general terms: tradeable currency) then...?
    Barter only? Trading items for items?
    (0)

  5. #25
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    what if we could eat the bots
    (1)

  6. #26
    Player
    Kokonji's Avatar
    Join Date
    May 2019
    Posts
    73
    Character
    Kokonji Coconji
    World
    Masamune
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Taebok View Post
    Well, MB seems to be, generally speaking, broken down in the following catagories.
    1. Gear
    2. Mats
    3. Crafted items (Housing furniture, meals, potions etc)

    With the exception of high end crafted gear, you can already buy all the gear on the MB from vendors.
    And what you can buy from vendors you also get simply from doing quests.

    Same goes for mats, most of the older stuff you can get from vendors, current stuff you have to farm.

    Housing furniture can simply be moved to beast tribe vendors and sold for their currency.

    That just leaves a few vanity items on the MB (mounts, minions)
    So the MB seems kind of redundant.

    Of course removing the MB would pretty much make crafting obsolete, and I rather enjoy crafting.
    So, uhh... just remove MB altogether do you mean...?
    I don't think this is a good solution...
    if everything is sold on generic npc, then it would render crafter job useless..
    if some is on crafter item or beast tribe, this could lead to too many grinding...
    you want this generic furniture thing ? you just need to level your crafter or beast tribe to max
    how about this gear or glamor? too bad, you have to level this other crafter or this other beast tribe
    this high level food or potions ? this other crafter and this other beast tribe

    mind you I have several crafter job leveled up, but not all player have enough time and dedication to level them

    Quote Originally Posted by SamSmoot View Post
    Barter only? Trading items for items?
    Imagine how many shout/pm/spam you'll get for some trader to advertising their items...
    not only you'll feel the "direct" competition of rmt bots, the legit trader will have to suffer through this...
    not to mention the saltiness level of traders who think his items is much more worthy than the other traded item... (which will sometimes broke while the trade window is open to "discuss" how much item is traded)
    add to that the mix of different language besides English...
    (0)

  7. #27
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Nora_of_Mira View Post
    what if we could eat the bots
    This would work. Let the mentors jail the bots on sight. Then come up with "I am not a bot" system for real players to remove said jail. Plenty of free labour in the game.
    (0)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  8. #28
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Archaell View Post
    This would work. Let the mentors jail the bots on sight. Then come up with "I am not a bot" system for real players to remove said jail. Plenty of free labour in the game.
    It would likely just be a short matter of time before the bots crack whatever mechanism is being used in an attempt to prove they're an actual player.

    Some MMOs have tried to use captchas to lock down bots if a repetitive pattern of actions/movement was detected, but the botters eventually just figured out they could easily write a script that datamines and instantly inputs the correct captcha to remove the action lock. It ended up hindering actual players more then the bots in the end.

    There's no substitute for just having a competent enforcement team.
    (0)

  9. #29
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    We can give them people instead of mechanism. Let the mentors ban chat - retainers - crafting / gathering - combat specifically. The duration of said ban based on the number of mentors who "reported" the bot.

    For example:
    A player is gathering using a bot. A mentor can then ban their gathering for 3 hour once a day. If two mentors report them during a month they get ban for 24 hours instead. If 3 mentors do it, they get gathering ban for a week etc. Then we just need a GM to collect the heavily reported players for a permanent solution and maybe another GM to remove the mentor status from players who abuse the system.
    (0)
    The main reason why the Party Finder is not working for the harder content and so many groups disband after few wipes is caused by the players who ignore the comments.

    Getting to the phase XYZ once does not mean you are ready to join parties to do XYZ.

    Parties should spend most of the time doing the phase that is written in the comment not trying to get there.

  10. #30
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I do agree they should have some kind of system in place to keep track of how many times specific players are being reported, because logically, anyone who is not doing something scummy would not be getting regularly spammed with reports from different people unless it's a collaborative effort to try to get someone wrongfully banned. Even then, it would only be an issue if you actually were doing something wrong and the STF/GMs decided to check up on you due to all the reports being heaped on.

    I don't agree with the idea of giving mentors that much power when it's not uncommon for them be involved in the very practices they should be discouraging, though.
    (0)

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