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Thread: NIN in 5.1

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  1. #11
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,974
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Saber44 View Post
    Sorry but I have no idea what you're saying
    The feeling is mutual.

    The above discussion is about Shadowfang. It had no cooldown. Therefore it cannot have possibly been reduced. The prior discussion was about Bunshin, the cooldown of which has apparently been reduced though I do not have an image or transcript of that section of the LL to quickly share with you.

    Quote Originally Posted by Saber44 View Post
    Where did it say the cooldown got reduced? And I could easily get 8 hits in I think 6 would be better but that's just me
    "8 hits" of what? At present, we get about 3 other combos (or 2 combos and a TCJ) per use of Shadowfang, and we apply Shadowfang roughly 2.5 times per minute. 2 of those combos per minute must be used on Armor Crush. Altogether, that leaves us with roughly 7 AE per 3 SF (roughly per 66 to 72 seconds, depending on SkS) or ~6.1-6.4 AE per minute, further reduced by Suiton, Kassatsu, severe clipping in general, or --god forbid-- wasting time on Meisui (for a net ~125 potency loss compared to Raiton).

    Similarly, we would get 8 Bunshin hits per use, while that has been reduced to 6.

    So... which is it you're talking about? Even just a sliver of specificity would help.
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    Last edited by Shurrikhan; 10-21-2019 at 09:12 AM. Reason: typoed the calculation as 8 because I was still thinking of "8 hits". The mention before was arbitrary/hyperbolic.