Titan Savage is not what i would call a low skill ceiling.
Latest alliance raid is also pretty hard and people are trying to avoid it.
Titan Savage is not what i would call a low skill ceiling.
Latest alliance raid is also pretty hard and people are trying to avoid it.


that's Savage though.
I feel like ever since Gordias they have been afraid of making things remotely hard.
I'm fine with people wiping 21684563465841 times and still be able to clear in dungeons and even 24 man raids simply because there's so many people in them that it would be highly unfair if 1 person's mistake lead to the death of the other 23
i'm not really okay with EX only having 1 maybe 2 mechanics that you need to pay attention to (hello Titania). IMO Innocence EX was better designed difficulty wise. With him you couldn't just turn your brain off until THAT mechanic.
And I am definetely not okay with that happening in Savage. That's basically what Levi Savage is. There are only 2 mechanics that require you to be on point in there. It was the same with Omega. I'm fine with the tuning down the first raid tier but what I have been witnessing is them never going back to Midas/Alexander level of difficulty. Now this could also be because I'm more experienced with the game so when they present rehash of other mechanics I instinctively know how to react making things "easier" for me.
However, back then they said they set the difficulty the other way around and I agree. First raid to be easier so you get used to the new skills and what not and then bumping up the difficulty. However I did not notice them bumping up the difficulty. If anything it was more of the same with a difficulty spike here and there during Omega.
Edit: and Titan Savage is more about you mastering your timing / movement than anything else. He likes to throw you some curve balls and I have a love-hate relationship with him.
Last edited by Schan; 10-21-2019 at 01:29 AM.
Wait then for liquid man from alexander, this guy will deliver you a proper pain. xDthat's Savage though.
I feel like ever since Gordias they have been afraid of making things remotely hard.
I'm fine with people wiping 21684563465841 times and still be able to clear in dungeons and even 24 man raids simply because there's so many people in them that it would be highly unfair if 1 person's mistake lead to the death of the other 23
i'm not really okay with EX only having 1 maybe 2 mechanics that you need to pay attention to (hello Titania). IMO Innocence EX was better designed difficulty wise. With him you couldn't just turn your brain off until THAT mechanic.
And I am definetely not okay with that happening in Savage. That's basically what Levi Savage is. There are only 2 mechanics that require you to be on point in there. It was the same with Omega. I'm fine with the tuning down the first raid tier but what I have been witnessing is them never going back to Midas/Alexander level of difficulty. Now this could also be because I'm more experienced with the game so when they present rehash of other mechanics I instinctively know how to react making things "easier" for me.
However, back then they said they set the difficulty the other way around and I agree. First raid to be easier so you get used to the new skills and what not and then bumping up the difficulty. However I did not notice them bumping up the difficulty. If anything it was more of the same with a difficulty spike here and there during Omega.
Edit: and Titan Savage is more about you mastering your timing / movement than anything else. He likes to throw you some curve balls and I have a love-hate relationship with him.
Just one thing, do him without watching youtube guide.


I think you need to realize there are several degrees of difficulty and we are dangerously close to only having extremes. either extremely easy which is slowly seething into savage or extremely difficult which is what Ultimate is.
And I don't really do the whole watching Youtube guides. I like to do things blind. It's part of the fun, not to mention the first "editions" are usually crap.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


