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  1. #361
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    You shouldn't have reasons to force groups to pick WAR over the other tanks. We had six years of that.

    The tanks are at a point where even relatively minor changes will have a big impact on balance. The easiest way to buff WAR's dps relative to the other tanks is to drop off the fight uptime. That's the reason why WAR/DRK are on the lower end of the dps scale (albeit not by much). Burst favours lower uptime conditions.
    (2)

  2. #362
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lyth View Post
    You shouldn't have reasons to force groups to pick WAR over the other tanks. We had six years of that.

    The tanks are at a point where even relatively minor changes will have a big impact on balance. The easiest way to buff WAR's dps relative to the other tanks is to drop off the fight uptime. That's the reason why WAR/DRK are on the lower end of the dps scale (albeit not by much). Burst favours lower uptime conditions.
    Uptime won’t change anything it will just make more people us to pld. Requiscat lining up to will just hurt the burst tanks more by making them having to delay bursts and lose overall uses as in the fight.
    (0)

  3. 10-19-2019 04:00 AM
    Reason
    accidental double post

  4. #363
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    https://www.youtube.com/watch?v=a9GwryYoHx8

    Tank changes from the LL are in, and exactly zero of them had to do with damage. I'm not gonna say I told you so; I'm gonna let this clip do it for me.
    (0)

  5. #364
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Quor View Post
    https://www.youtube.com/watch?v=a9GwryYoHx8

    Tank changes from the LL are in, and exactly zero of them had to do with damage. I'm not gonna say I told you so; I'm gonna let this clip do it for me.
    Could anyone tell what changes are they going to make?
    (0)

  6. #365
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Nedkel View Post
    Could anyone tell what changes are they going to make?
    According to LL:
    Longer duration on Reprisal and it's also AoE now (10s duration).
    15s on 2 minute defensives instead of 10 (Sentinel, Shadow Wall etc.)
    Longer duration on Holmgang for WAR.
    (1)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

  7. #366
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Quor View Post
    According to LL:
    Longer duration on Reprisal and it's also AoE now (10s duration).
    15s on 2 minute defensives instead of 10 (Sentinel, Shadow Wall etc.)
    Longer duration on Holmgang for WAR.
    Already love the changes.
    (1)

  8. #367
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Quor View Post
    According to LL:
    Longer duration on Reprisal and it's also AoE now (10s duration).
    15s on 2 minute defensives instead of 10 (Sentinel, Shadow Wall etc.)
    Longer duration on Holmgang for WAR.
    Besides the WAR changes all these changes are relatively worthless ouside of dungeons. These have 0 impact mostly on raiding which is a shame. Tank numbers might slide down again in activity.
    (2)

  9. #368
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BarretOblivion View Post
    Uptime won’t change anything it will just make more people us to pld. Requiscat lining up to will just hurt the burst tanks more by making them having to delay bursts and lose overall uses as in the fight.
    Fight uptime =/= melee uptime. Lyth means making the boss go outright untargetable more frequently. Burst classes indeed benefit more from these fights since their bursts are coming off CD during the downtimes. Imagine a fight where the boss goes untargettable for 30sec after every 60sec of uptime, with Inner Release being 90sec CD it essentially cancels 1/3rd of its CD since the WAR still spends the exact same amount of GCDs in Inner Release and only loses weak 'filler" GCDs with very low value. Everybody gets affected by this but classes with the biggest burst steroïds benefit the most out of this since most of their DPS comes from their burst periods. A more sustained class will lose a lot more since its DPS is more spread out accross its entire uptime, thus every GCD has more value, making the loss of uptime have a greater impact on DPS.

    I don't know if that's clear, I'm pretty bad at explaining this and english isn't my native language. But we've seen this in the past in Thordan EX, WAR's DPS was off the charts because there was a lot of downtime and it perfectly lined up for WAR's Berserk CD. Encounter design can definitely affect the DPS charts without having to touch the classes themselves.
    (3)

  10. #369
    Player
    lillucario's Avatar
    Join Date
    May 2016
    Posts
    10
    Character
    Lil Lucario
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Quor View Post
    https://www.youtube.com/watch?v=a9GwryYoHx8

    Tank changes from the LL are in, and exactly zero of them had to do with damage. I'm not gonna say I told you so; I'm gonna let this clip do it for me.
    Nothing really noteworthy or even worth saying "I told you so" because they don't change how tanks play. If anything it makes them feel a bit better in dungeons. The reprisal duration change is nice for dungeons but don't really do anything for raids because the extra duration means it will catch an auto or two after a raidwide aoe, something tanks generally won't ever come close to dying to. Same goes for the extra duration on the 2 minute CDs. Although they could be more for the upcoming Ultimate fight.
    (0)

  11. #370
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by BarretOblivion View Post
    Besides the WAR changes all these changes are relatively worthless ouside of dungeons. These have 0 impact mostly on raiding which is a shame. Tank numbers might slide down again in activity.
    If "tank numbers slide down again" then those people weren't tanks, they were dps who wanted faster queue times. You play a tank to tank, not because you want big dps.
    (2)
    Quote Originally Posted by DRKoftheAzure View Post
    I still wouldn't do it [double weave oGCD's on GNB] because there is a good chance to mess up the rotation and it can easily cause a wipe because of server ticks.

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