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Thread: "Aggro Battles"

  1. #11
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,484
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Just use the only enmity move left.
    (1)

    http://king.canadane.com

  2. #12
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Personally, I just let the other guy win. Someone who is trying to aggro fight generally gets people killed, including them.
    (0)

  3. #13
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Spamming your ranged skill ensures you get hate ... obviously thats extremely backwards if thats all you do.

    Also raise sickness does not increase dmg taken, never has. It used to lower max hp which would spiral down making the next death more likely.
    (0)

  4. #14
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Spartan926 View Post
    If this happens then the best thing you can do is let the OT have aggro.
    I usually let the OT have aggro, yes, but I once had an OT in a 24 man raid wich kept provoking and spamming aggro combo and when I let him have the aggro he started to spin the boss around, cleaving the party and screwing up the positionals of the meeles. He died once to a tankbuster, but the other times I just spammed my aggro combo to hold against him, so the party at least gets a smooth run >.>
    (0)

  5. #15
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    War has always been the aggro king since 4.0. A big reason was due to Unchained/Tomahawk/Equilibrium while in Defiance being the highest aggro generating opener and cemented war as the MT in raiding. Add in Inner Release and big crits from Fell Cleaves and it's tough to pull off aggro unless you were using Dark Arts every waking moment as Drk.

    Even with the tank buffs war is still pretty much the best aggro generator, even more so now with Inner Chaos. GNB isn't bad but because you need to take a bit to set up your first cartridge it can fall behind war, but i'd say it's better then DRK and PLD due to the Gnashing Combo and it's weaves.
    (0)

  6. #16
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Noitems View Post
    War has always been the aggro king since 4.0. A big reason was due to Unchained/Tomahawk/Equilibrium while in Defiance being the highest aggro generating opener and cemented war as the MT in raiding. Add in Inner Release and big crits from Fell Cleaves and it's tough to pull off aggro unless you were using Dark Arts every waking moment as Drk.

    Even with the tank buffs war is still pretty much the best aggro generator, even more so now with Inner Chaos. GNB isn't bad but because you need to take a bit to set up your first cartridge it can fall behind war, but i'd say it's better then DRK and PLD due to the Gnashing Combo and it's weaves.
    War has the best pull in terms of agro , but after ~40 seconds, tank with highest DPS will generate more agro. GNB is currently the highest agro machine, just because DPS. GNB can't generate more agro than War at the begining of the encounter, but its just the first ~40 seconds of the encounter.
    (0)

  7. #17
    Player
    Sabora_Makingai's Avatar
    Join Date
    Jun 2016
    Location
    Ul'dah
    Posts
    97
    Character
    Sabora Makingai
    World
    Exodus
    Main Class
    Ninja Lv 80
    I tank as a PLD in savage content. We run with PLD/GNB (both BiS) and I can tell you that in the opener, GNB hits its big damage burst before PLD does so a GNB can easily pull hate if they start the fight with tank stance on. if the OT shirks the MT about 4 GCDs into the fight, it should be enough that you wont lose hate (unless they seriously outgear you).

    Gar does play a big role. in E4N I went in as OT and spent half the fight without stance on. Once the MT started getting beat down (not dead but a few close calls) I turned it on to just get to 2nd on agro. I pull the boss off them within a minute but was doing about 3K more DPS.
    (0)

  8. #18
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,367
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Really depends who gets to their burst window first and their gear. Most likely would be Gunbreaker or DRK
    (0)

  9. #19
    Player
    Aiph's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Aiph Shuran
    World
    Aegis
    Main Class
    Conjurer Lv 80
    I’ve been noticing this lately and I let them have it (they do it by provoking early in the fight). I’d rather not bother with wiping so I back off. In general though, higher HP tanks (which is opposite pre 5.0) just because of natural enmity gain.

    Really tanking should be higher ilvl starts. Lower ilvl gives them 3 rotations worth of enmity then turns on their tank stance and both proceed as normal. If main tank ever dies due to a mistake, aggro is on OT without having to hit provoke.
    (0)

  10. #20
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Just do savage, bro! get ilvl 470! I can guarantee you few tanks will compete with you then in DPS! Problem solved.
    (0)

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