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  1. #31
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    They had higher graphics when 1.0 was out and the game couldn't handle them. It ran like crap.

    There's a reason they had to downgrade them for 2.0.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #32
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,479
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by grinkdaboy View Post
    no reason why something like this couldn't be outsourced
    Horsebirds
    (0)

    http://king.canadane.com

  3. #33
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Reap00 View Post
    If I am going to lose content so things look "better" I have absolutely no interest. Also, WoW still looks terrible. I don't see how you can even make any comparison.
    lose content? get out of here with that mr/ms white knight. They can literally stop making eureka content, pvp and limited jobs and focus on graphical overhaul like arch age and bdo remaster and most people would be fine. Most probably would prefer it because around the world HD texture packs has been in high demand and often requested.
    (1)

  4. #34
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Deceptus View Post
    They had higher graphics when 1.0 was out and the game couldn't handle them. It ran like crap.

    There's a reason they had to downgrade them for 2.0.
    the "higher graphics" isnt the reason it ran like crap: it was the code, engine, the optimization, and highly questionable decisions giving flower pots as many polygons as a player's character. Bdo, the most visually impression mmo ever created, runs great on their mobile and ps4 all while looking 10x better than ff14 1.0. That 1.0 excuse is invalid.
    (3)

  5. #35
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by noxen View Post
    WoW has, does and will always look like utterly hot garbage. It's a product of the times still hells bent on running on a modified WC3 engine. You can polish a turd so much, but the cracks will come through soon enough. Updating their character models on a solid 80% of 'vanilla' assets in the game world makes it look like an eyesore. Not to mention the armor sets are gharish.

    While not impossible to update to HD textures, it is a resource cost and frankly I don't want time taken away from plot, content and events to 'pretty up' the game. It looks fine as it is. It's not great, it's not terrible. It's just. Fine.
    omg stop this white knight blind rage you have going on spreading this nonsense of lies lol. Nothing is gonna be lost. They have many different teams for different parts of the game. That's like saying SE cant make other games because it'll take away from "ff14" resources.
    (1)

  6. #36
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    I Vote yes for that, and actualy in letter, they said, eventualy they will put it in

    ( ofc optional ) many other games has that, so why not in here
    (1)

  7. #37
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    441
    Character
    A'shtola Rhul
    World
    Zodiark
    Main Class
    Dancer Lv 100
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him

    Of course, I understand that with the different MMORPGs some of them have become old. We see many titles that have released in the past and some that reflect the graphics depiction in sort of updated ways as time goes. I’m sure people do want to see the graphical quality improve in the game. I totally understand that. From that perspective, yes, we would love to eventually update the graphics so we can continue to claim that Final Fantasy XIV has world class graphics while being an MMORPG. The simple answer is, yes, there’s always that desire.

    While the team may want to upgrade the visuals of Final Fantasy XIV, Yoshida-san said that visual changes would only happen if the team took on a huge amount of work. On top of their current schedule, it would come with its own fair share of issues to overcome. In that regard, Yoshida-san said:

    …there are two major issues with it. Even now, we strive to have high-quality visuals. It is very detailed, very vivid, we made sure the quality’s already high. When we think of rendering this to still look beautiful on a 4K monitor, making sure that the texture doesn’t become degraded, adding more polygons in our models, of course, it’s not impossible to do but we currently have a patch upgrade cycle. We release a major patch or update every three and a half months or so, and all of the gear we design and the content we build is part of that cycle.

    It is quite aggressive even now so if we add on top of that the workflow for making our graphics depiction advanced it will add to the cost that is required. We would have to add to the workflow as well and not just cost in terms of bandwidth, time as well, it’s not a matter of just adding additional people who can resolve this issue. It is quite a tough predicament. If we were to start considering upgrading the graphics into our normal development schedule, I’d be very worried about our cycle.

    Obviously, MMORPGs are incredibly vast, containing large amounts of content as well as gear and character models that vary greatly when compared to one another. All things considered, improving the visuals would almost be like creating an entirely new game. Therefore, it’s understandable that while the desire is there it may not be feasible at the moment. Yoshida-san also said that they have to consider each and every player in the game:

    The other issue is that the machines the players use. People play on PC and PS4. With PS4 we are already seeing our next generation on the horizon. We may be able to accommodate those. With PC machines, once we raise the quality of the graphics, some people might not be able to update their PCs to meet the requirements of that graphical depiction. Of course, we do allow players to change the configuration and cut out some of the options so we may accommodate a wide range of devices.

    By raising the quality a bit higher we may unintentionally exclude people by having such an increased quality. Which is completely defeating the purpose, we want people to enjoy the game. We can’t plan for it on a whim, we have to be very meticulous, we have to make detailed plans for it. Including, how are we going to set up our workflow, how are we going to have our pipeline set up, how are we going to code based the deadlines we need to meet? How do we create a pipeline to make a massive amount of assets in the game?

    Of course, I’d love to be able to upgrade the graphics at some point but it will require a lot of planning. We’re exhausted from Shadowbringers so we want to launch that and maybe then we’ll consider our options.
    (2)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  8. #38
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Fayt1203 View Post
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him
    That pretty much ends the conversation, if you feel otherwise you are what people call "selfish" and that's cool, you do you, by yourself and let the rest of us enjoy the game.
    (0)

  9. #39
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    The unofficial one is fairly decent.
    (0)

  10. #40
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fayt1203 View Post
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him
    TL;DR version:

    (0)

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