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  1. #1
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by Reap00 View Post
    If I am going to lose content so things look "better" I have absolutely no interest. Also, WoW still looks terrible. I don't see how you can even make any comparison.
    lose content? get out of here with that mr/ms white knight. They can literally stop making eureka content, pvp and limited jobs and focus on graphical overhaul like arch age and bdo remaster and most people would be fine. Most probably would prefer it because around the world HD texture packs has been in high demand and often requested.
    (1)

  2. #2
    Player
    noxen's Avatar
    Join Date
    Jul 2018
    Location
    Limsa Lominsa
    Posts
    210
    Character
    Avanika Drovasch
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kirajah View Post
    That's a bit like saying wow would never update any models, especially the player ones. (Hint, they did)
    It's not impossible to do HD textures from scratch, player models and hair need it most, but they reuse a lot of texture assets for like leaves, tree bark, rocks, etc so updating those would result in updating a lot of the world with very little work.

    One of my biggest gripes with the game has to be generic ground textures, though. They look just as bad, if not worse, than games released around 2005.
    WoW has, does and will always look like utterly hot garbage. It's a product of the times still hells bent on running on a modified WC3 engine. You can polish a turd so much, but the cracks will come through soon enough. Updating their character models on a solid 80% of 'vanilla' assets in the game world makes it look like an eyesore. Not to mention the armor sets are gharish.

    While not impossible to update to HD textures, it is a resource cost and frankly I don't want time taken away from plot, content and events to 'pretty up' the game. It looks fine as it is. It's not great, it's not terrible. It's just. Fine.
    (8)

  3. #3
    Player Omymy's Avatar
    Join Date
    Apr 2018
    Posts
    445
    Character
    Omy Song
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by noxen View Post
    WoW has, does and will always look like utterly hot garbage. It's a product of the times still hells bent on running on a modified WC3 engine. You can polish a turd so much, but the cracks will come through soon enough. Updating their character models on a solid 80% of 'vanilla' assets in the game world makes it look like an eyesore. Not to mention the armor sets are gharish.

    While not impossible to update to HD textures, it is a resource cost and frankly I don't want time taken away from plot, content and events to 'pretty up' the game. It looks fine as it is. It's not great, it's not terrible. It's just. Fine.
    Nope.

    It's still normal for WoW to have those graphics. They could do like FFXIV and instantiate all the maps separating them by teleports, making everything much less immersive.

    And the truth is that their graphics are not bad or uncomfortable. That you like them more or less is a matter of taste.
    (3)

  4. #4
    Player
    guardin's Avatar
    Join Date
    Nov 2012
    Posts
    334
    Character
    Shaiden Nightfall
    World
    Ultros
    Main Class
    Monk Lv 90
    Quote Originally Posted by noxen View Post
    WoW has, does and will always look like utterly hot garbage. It's a product of the times still hells bent on running on a modified WC3 engine. You can polish a turd so much, but the cracks will come through soon enough. Updating their character models on a solid 80% of 'vanilla' assets in the game world makes it look like an eyesore. Not to mention the armor sets are gharish.

    While not impossible to update to HD textures, it is a resource cost and frankly I don't want time taken away from plot, content and events to 'pretty up' the game. It looks fine as it is. It's not great, it's not terrible. It's just. Fine.
    omg stop this white knight blind rage you have going on spreading this nonsense of lies lol. Nothing is gonna be lost. They have many different teams for different parts of the game. That's like saying SE cant make other games because it'll take away from "ff14" resources.
    (1)

  5. #5
    Player
    Fayt1203's Avatar
    Join Date
    Oct 2017
    Location
    Limsa Lominsa
    Posts
    442
    Character
    A'shtola Eri
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him

    Of course, I understand that with the different MMORPGs some of them have become old. We see many titles that have released in the past and some that reflect the graphics depiction in sort of updated ways as time goes. I’m sure people do want to see the graphical quality improve in the game. I totally understand that. From that perspective, yes, we would love to eventually update the graphics so we can continue to claim that Final Fantasy XIV has world class graphics while being an MMORPG. The simple answer is, yes, there’s always that desire.

    While the team may want to upgrade the visuals of Final Fantasy XIV, Yoshida-san said that visual changes would only happen if the team took on a huge amount of work. On top of their current schedule, it would come with its own fair share of issues to overcome. In that regard, Yoshida-san said:

    …there are two major issues with it. Even now, we strive to have high-quality visuals. It is very detailed, very vivid, we made sure the quality’s already high. When we think of rendering this to still look beautiful on a 4K monitor, making sure that the texture doesn’t become degraded, adding more polygons in our models, of course, it’s not impossible to do but we currently have a patch upgrade cycle. We release a major patch or update every three and a half months or so, and all of the gear we design and the content we build is part of that cycle.

    It is quite aggressive even now so if we add on top of that the workflow for making our graphics depiction advanced it will add to the cost that is required. We would have to add to the workflow as well and not just cost in terms of bandwidth, time as well, it’s not a matter of just adding additional people who can resolve this issue. It is quite a tough predicament. If we were to start considering upgrading the graphics into our normal development schedule, I’d be very worried about our cycle.

    Obviously, MMORPGs are incredibly vast, containing large amounts of content as well as gear and character models that vary greatly when compared to one another. All things considered, improving the visuals would almost be like creating an entirely new game. Therefore, it’s understandable that while the desire is there it may not be feasible at the moment. Yoshida-san also said that they have to consider each and every player in the game:

    The other issue is that the machines the players use. People play on PC and PS4. With PS4 we are already seeing our next generation on the horizon. We may be able to accommodate those. With PC machines, once we raise the quality of the graphics, some people might not be able to update their PCs to meet the requirements of that graphical depiction. Of course, we do allow players to change the configuration and cut out some of the options so we may accommodate a wide range of devices.

    By raising the quality a bit higher we may unintentionally exclude people by having such an increased quality. Which is completely defeating the purpose, we want people to enjoy the game. We can’t plan for it on a whim, we have to be very meticulous, we have to make detailed plans for it. Including, how are we going to set up our workflow, how are we going to have our pipeline set up, how are we going to code based the deadlines we need to meet? How do we create a pipeline to make a massive amount of assets in the game?

    Of course, I’d love to be able to upgrade the graphics at some point but it will require a lot of planning. We’re exhausted from Shadowbringers so we want to launch that and maybe then we’ll consider our options.
    (2)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  6. #6
    Player
    Mistyregions's Avatar
    Join Date
    Apr 2019
    Posts
    424
    Character
    Misty Regions
    World
    Brynhildr
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Fayt1203 View Post
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him
    That pretty much ends the conversation, if you feel otherwise you are what people call "selfish" and that's cool, you do you, by yourself and let the rest of us enjoy the game.
    (0)

  7. #7
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Fayt1203 View Post
    Yoshida would like to Upgrade the Visuals, but It Won’t Happen Anytime Soon

    this is from a interview with him
    TL;DR version:

    (0)

  8. #8
    Player

    Join Date
    Jul 2017
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    3,327
    Quote Originally Posted by guardin View Post
    omg stop this white knight blind rage you have going on spreading this nonsense of lies lol. Nothing is gonna be lost. They have many different teams for different parts of the game. That's like saying SE cant make other games because it'll take away from "ff14" resources.
    To be fair we have no idea how SE allocates the budget for 14, content could very well be delayed or cut if certain projects require reshuffling of resources. SE most differently does not let FFXIV keep a large sum of the overall profits FFXIV generates.
    (3)

  9. #9
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,833
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Pictomancer Lv 100
    If they do it be brought out ffxiv remake with new hd package. When they ever going to add dx12. At least they could bring out a ENB program for it. Reshade is pretty good but think enb might be a little better.
    (0)
    Last edited by hynaku; 10-12-2019 at 10:29 AM.

  10. #10
    Player
    Chrisnetika's Avatar
    Join Date
    Mar 2019
    Posts
    52
    Character
    Elemiera Moonfrost
    World
    Kraken
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by hynaku View Post
    If they do it be brought out ffxiv remake with new hd package. When they ever going to add dx12. At least they could bring out a ENB program for it. Reshade is pretty good but think enb might be a little better.
    ENB is made by a private developer, who himself said will never make one for ff14, in fact who also had some not so subtle choice words about the game and the players here.
    (0)

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