Quote Originally Posted by Galenini View Post
Duly noted. I needed to be explicit in quoting my earlier post about those mentors who focus solely on endgame, misunderstanding and confusing new players (as well as intimidating some.)

There is nothing wrong with setting expectations and/or helping with endgame, but when done to the exclusion of the purpose of helping new players in a way that has negative impacts, I will continue to call those mentors "toxic".

Thanks for the input.

Again, I should have restated my previous definition.
It's all good. Your input in the discussion has been very helpful though. Regardless, we need to think on how to replace the Commendation count as a requirement for Mentorship without it becoming so easy we have the issues we have now. Generally, I think just upping the Dungeon Achievement to "Lifer I" would be more than enough since by the time you've hit 2,000 dungeons/Trials, you would probably know enough to play the game properly(outside of optimizations, of course if we're going by a casual dungeon grind). Of course, this can be outdone by spamming just Ifrit NM. Aside from upping Dungeon/Trial Clear Count, how can we fix this?