That is a valid and fair point.I don't mind things being exclusive to those who do the content. But I don't see the point in this game for rare & exclusive items when competing with others for it. Cheating is rampant when SE has done that. There was a lot of win trading for those top pvp placements to get those rare and exclusive mounts. That was a huge thing that people who were vying for it legitimately were super mad about and rightfully so. I don't have a dog in that fight as I don't do pvp for that. But win trading is cheating so when I see those mounts I often wonder "Hmm... I wonder if that is one of the people who cheated and didn't really earn it." I don't think "Wow, that's so awesome they must be one of the best in pvp in this game." Which if you think about it is sad because maybe that person really is that good and didn't do the win trade.
I dunno, let's see if I can explain my train of thought for ultimates and if it was limited for a certain amount of time.These rewards exist already in the Ultimate raids. Why does it need to be limited to the people who get there the fastest or only the top 100 (arbitrary number). People who join two years from now may want to test themselves on those Ultimate raids. If they win but started playing the game "too late" then they didn't earn them? They still did the content and earned them and the bragging rights that goes along with it.
I joined 2 weeks after it ended, I would be bummed but I would definitely be ready for the next go around. I dunno that's the end of that thought lol.i could use what people experienced in that ultimate to get myself ready, that would be optimal use of my time.
I guess a real life equivalent is like, being upset you where born after the apple stocks took off, instead maybe you could learn about what to look for leading up to the next home run in stock investments? Probably not the best analogy but my point stands, sometimes, you just dont get to do do stuff and you should be ready for the next round of it. It takes alot of energy to be upset about it. I couldn't spend that energy even if it was financed.
Last edited by Mistyregions; 10-05-2019 at 06:42 AM.
Well your tone is unprofessional. Olympic medals definitely fall into forced scarcity, every year they are special one of kind made ones by the country they are held in and that only those participants will win. No one has the ability to win the same Olympic gold medal, by design, aka forced scarcity and exclusivity which makes it even more prestigious to have it no? Same in the game I would think? I am just simply pointing out that people in the game get hella bent about things they cant get because they aren't good enough, have the conviction to get, or the effort. Also you started off this message debating me, then agreeing with me at the end.My "tone" is necessary if I'm talking to someone who thinks forced scarcity and exclusivity is a good thing. And the keyword here is "forced." It's literally in your thread title. Olympic gold medals are not "forced" scarcity, since they're given out specifically to only the best performer of each event. By definition, only one person can be the best. But the way you worded your title and post makes it seem like you're supporting "rewards" that are easy to get, but limited by time or other such accessibility concerns (housing, garo stuff, limited events, etc). Rewards in general have started to lose meaning. Instead of forcing scarcity through artificial means, things should just be more difficult to achieve. Is 50m for a house too cheap? Make it cost 200m. And put a huge tax on it to where you have to keep paying to keep it. Or just make instanced housing.
It's sad the path that video games are going down now. The only thing that people should be proudly flaunting are achievements they have to break their back for. Not something that they logged in once at a very specific time for that anyone could have gotten. It's honestly upsetting. I'm not even a hardcore gamer myself, but I only respect skill, not luck.
My whole post was simply to ask why people are upset they dont have access to certain things. It was inspired by a myriad of posts on here.
Okay I understand where you are coming from on that score. But I personally don't think things like the Ultimates should be exclusive to time. They are already exclusive to ability. You can't cheese them and do them unsynced. So no matter when someone starts the game they have the same difficult fight that those who first fought them had. And end-game raiders already complain that they don't have enough content to do at end-game. Making something like that exclusive to a timeframe limits those end-game raiders even more. I don't think they should lose those raids in end-game rotation so to speak.I dunno, let's see if I can explain my train of thought for ultimates and if it was limited for a certain amount of time.
I joined 2 weeks after it ended, I would be bummed but I would definitely be ready for the next go around. I dunno that's the end of that thought lol.i could use what people experienced in that ultimate to get myself ready, that would be optimal use of my time.
As for other exclusives I have had some that were then opened up to other people down the road. I don't begrudge those people that. I got them at the time and I was proud of them. I still am, others having gotten them later doesn't take that away. There are other things that I didn't get at the beginning and I got them later. My getting them doesn't take away the fact that others strove hard and got them first.
I don't count items/exclusives as something I'm proud of. It's those things or achievements that I did that make me proud. Some are in-game items or achievements. Some are self-made goals in the game that no one knows about but me. If I am understanding you correctly it's more about "earning" an achievement and where did those feels go. I've played MMOs for a very long time and I get that drive. There are things from past MMOs that I'm still proud of that me and my friends talk about. They were fun and amazing to accomplish. But in the end, for me, they are still video game achievements. Something I am proud of doing in the games I've played for sure. But I don't get upset when other's also get the same items or achievements as me nor do I really mind when they got them.
Ok, but if we're using that example: Every car enthusiast gets the Lamborghini and has to store it in their garage, but only those 1000 people get to make use of it. The same for all the other examples. We're all storing those items on our devices, but anything time/quantity limited that you don't get in on immediately and you're denied access to make use of them yourself.I dunno, maybe I blur the lines and a I'm incompetent but when Lamborghini only makes 1000 of a special edition car I dont quit being a car enthusiast? I dont let it ruin my hobby? Same thing with rarity and exclusivity in game no? Both are hobbies, both are how you spent your free time and both should or could have limited items not for the masses, for those who put in above and beyond effort?
I absolutely agree. This is more prevalent in the crafting/gathering aspect of the game. Back in 3.x when favors were introduced, it basically gave players a goal to work towards, even if it meant grinding constantly to be on top. The fact that it was removed due to developers listening to “its too hard. change it.” complaints/whining, shows a lot about this game’s community and dev team. I recommend playing games like call of duty or black Desert Online...or monster hunter world. Where developers do not and will not tolerate laziness, and only opt for grinding and hard work, because it shows that players enjoy what they put in the game, and if they don’t like the grind, they can play something else.
This is literally the only game I’ve ever played in my entire life where developers dumb down gaming mechanics to meet demands of lazy players. I’m going to get hate for saying this but someone has to say it, lol. You are a hero for posting this.
If a gold medalist sells their medal they are still a gold medalist. They aren't doing it for the actual THING.Well your tone is unprofessional. Olympic medals definitely fall into forced scarcity, every year they are special one of kind made ones by the country they are held in and that only those participants will win. No one has the ability to win the same Olympic gold medal, by design, aka forced scarcity and exclusivity which makes it even more prestigious to have it no? Same in the game I would think? I am just simply pointing out that people in the game get hella bent about things they cant get because they aren't good enough, have the conviction to get, or the effort. Also you started off this message debating me, then agreeing with me at the end.
My whole post was simply to ask why people are upset they dont have access to certain things. It was inspired by a myriad of posts on here.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?
Fair point.Okay I understand where you are coming from on that score. But I personally don't think things like the Ultimates should be exclusive to time. They are already exclusive to ability. You can't cheese them and do them unsynced. So no matter when someone starts the game they have the same difficult fight that those who first fought them had. And end-game raiders already complain that they don't have enough content to do at end-game. Making something like that exclusive to a timeframe limits those end-game raiders even more. I don't think they should lose those raids in end-game rotation so to speak.
As for other exclusives I have had some that were then opened up to other people down the road. I don't begrudge those people that. I got them at the time and I was proud of them. I still am, others having gotten them later doesn't take that away. There are other things that I didn't get at the beginning and I got them later. My getting them doesn't take away the fact that others strove hard and got them first.
I don't count items/exclusives as something I'm proud of. It's those things or achievements that I did that make me proud. Some are in-game items or achievements. Some are self-made goals in the game that no one knows about but me. If I am understanding you correctly it's more about "earning" an achievement and where did those feels go. I've played MMOs for a very long time and I get that drive. There are things from past MMOs that I'm still proud of that me and my friends talk about. They were fun and amazing to accomplish. But in the end, for me, they are still video game achievements. Something I am proud of doing in the games I've played for sure. But I don't get upset when other's also get the same items or achievements as me nor do I really mind when they got them.
Wouldn't that thing still give you that metaphorical pep in your step? The actual thing is a physical representation of your accomplishment and if hanging out with other gold medalist you still could have a sense of pride for having the first and o ly one made of recycled poop. Everyone has that baller feeling and moment when they accomplish something no one can or will be able to, I know super humble people who will still smack talk in good fun about having certain things , that's not necessarily bad but its definitely a motivator you know? That BDE, that POTG. Maybe the community isn't very competitive? Is that what it is? I'm not trying to take digs at people and some people made valid points I can agree with.
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