Quote Originally Posted by Rhais View Post
The goal of the game mode is to win, if the game gives you multiple viable options to accomplish that goal any of them are valid options to choose, one is not more right or correct then the others. It may not be your personal preference, but all valid options are in fact playing the mode.

When parties or alliances are getting decimated by a party with battle high it's generally not because of the battle high itself, but rather because they don't focus targets, don't focus the the correct targets (like trying to take down battle high targets while 3 healers are right there completely untouched spamming heals on them), not using CC, choosing poor times and places to engage the enemy with battle high and so on. It is completely possible to deal with if your team is using common sense and coordinating with each other.
Assume there are only 24 players in total in a map, a party gets wiped once by a premade, and the premade team farming kills immediately goes to the next party to wipe them. It is possible for 1-3 of them to already have Battle High, or 1 to have Battle Fever while another has Battle High.

Now assume it was 3 people, and all 3 of them were DPS. That's a 20% increase in damage for 3 DPS. Now assume all 3 of them focus a healer, and that healer is only one of two in your party. That healer is most likely already dead, despite your team focus targeting, because their healers are healing whoever you aim for, and 3 of those 4 DPS are doing 20% more damage. Getting 1 Battle High is fine. The second there are multiples on an enemy team, you've already lost, because it starts a snowball effect due to the amount of power and adrenaline gain increase, and the fact that the only way to get rid of it is to KILL the person who has it. You can't wait out the duration, there isn't a negative aspect you can exploit. There is nothing you can do at this point, and all it took was a single wipe of both opposing teams to cause the snowball effect.