I'd like to bounce on this.Except it does matter because any of the big three allow for more mistakes and potential mechanic skips, which in turn make things easier on the Healers and Tanks. Lets look at Voidwalker. The hardest part of that entire fight is Quietus. While you can kill him before he begins that phase with any composition, it's decidedly easier if you ran MNK/DRG/BLM/BLM or MNK/DRG/BLM and either SAM or NIN. Not only that because the BLM could straight up die or three people could get damage downs and you're still beating a World First caliber BRD. How would you classify this as anything but broken when half the jobs have a massive advantage over the others?
It's even worse for RDM and SMN who have zero purpose of existing outside prog. Once you know the fight, they're effectively useless since their only benefit is Raise; and unlike the Range, they don't have the gear excuse to fall back on.
Remember Zurvan? Remember "skip Soar"?
What if an EX trial like this would happen and the balance is similar to what we currently have?
Simple, the lower jobs would be locked out.
Locked out jobs in content that must be farmed.
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