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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by J-Reyno View Post
    I wanted to see how other tank players felt about tank damage and I find it super interesting that a few people somehow felt threatened about the discussion and decided to run in here barking and biting about it.
    I find it super interesting that your feeling of impact is solely based on the leading digit of a third party program.
    (2)

  2. #2
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Kabooa View Post
    I find it super interesting that your feeling of impact is solely based on the leading digit of a third party program.
    I'm going to do you a favor and assume that you're genuinely interested in a conversation. So to help, here are some pointers on how to appropriately engage others when you're looking to have a discussion.

    1) Do not present your own reductionist version of an argument for the sole purpose of making it sound more trivial without addressing the breadth of the concerns. It gets us nowhere.
    2) Read through the thread. I have, in earlier comments, explained why damage numbers make a difference to me. Others players have done the same. If by "I find it super interesting" you mean that you're genuinely interested to know and your comment isn't just copying my words in a poor attempt at snark, then you would have already found the answer by reading.
    3) Be careful when assuming things that are not explicitly stated in comments. I am here to discuss damage and I specify that in the topic. You do not know if damage is the only thing that affects how I feel about the impact of a role, only that it is a contributing factor and that it is probably my primary concern. Critical thinking could even lead you to believe that I'm here to discuss damage specifically because it's the easiest adjustment that can be made to tanks. And to chuck a little of #2 in here, if you'd read previous comments you might even see that I've alluded to other elements that tanks lack which could have made them impactful. Extra credit if you find that.

    I'm going to guess that ultimately the topic at hand doesn't matter to you and you feel like the damage values of tanks is unimportant or that it's fine where it is. I doubt you'll be able to understand that littering a thread with snark about a topic with which you've already stated your disagreement accomplishes nothing and is childish. It doesn't sound like you have much else to contribute besides re-stating your difference of opinion, but I'm sure you'll find new and "clever" ways to do that all the same. Please look forward to it, everyone.
    (11)
    Last edited by J-Reyno; 09-27-2019 at 05:13 AM.

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by J-Reyno View Post
    I'm going to do you a favor and assume that you're genuinely interested in a conversation. So to help, here are some pointers on how to appropriately engage others when you're looking to have a discussion.
    Follow your own advice.

    People pushing back against it isn't being "threatened", it's understanding that each role has innate weaknesses that are not designed flaws.

    Tanks dealing significantly less damage than DPS isn't a design flaw. Healers being able to keep up with Tanks isn't a design flaw.

    Tacking on an arbitrary number for the sake of your own satisfaction ultimately doesn't fix the non-problem that you're presented with, seeing as if we keep the same scaling we have now, we'll just be back here six months from now when the iLevel jumps to 500 even with a "every GCD action gets +40 potency" bandaid fix on it.

    This is just the new "Accessories should have strength", "Accessories should scale the same as others", "Stance shouldn't have a damage penalty" thread that we've seen over and over again ad nausem.

    You want to do more damage, and damn whatever else has to change for it.

    If you get your free 1000 DPS here, I can't wait to see what it'll be tomorrow.
    (2)