Quote Originally Posted by Samsta View Post
The only percentage where whm deals more than tanks is 99% cheese percent which is something you should never be looking, under a normal gameplay that doesn't happen.

I don't simply feel the damage disparity is pointless, because it truly is, it's just inside your head, like I said the content is balanced around the expected damage, nothing would change in gameplay or meta if all tanks were buffed the exact same amount, you would just see bigger tank numbers in your parser, the fights would be designed around that and they would last just as long and your "contribution" would be just the same.
No matter what you choose to make of the numbers, it really shouldn't be possible imo and I feel it shows that tank damage is low. Especially when you consider that the difference is consistently small below the 99th percentile.

And it's definitely a difference in how you feel. It's not about how the content is balanced, it's about how the jobs are balanced and the work it takes to deal damage compared to the results. When I switch from healing to tanking and find that I'm working much harder to dps for barely more damage? This is something that I think matters.