Quote Originally Posted by Samsta View Post
If you play the game, and especially a tank for the reward of big but ultimately meaningless (like I said, the bosses hp is relative to the excepted damage) damage numbers I can't help you since I can't understand that mindset, yeah I like to aim for the biggest dps possible when healing, but that's more to do with competing inside my job and seeing how well I do within the job that I am given and I enjoy that, I however see no reason to compare my dps to other roles.

Btw not that it really matters but tanks deal a solid 1k+ dps compared to healers in the first place and far more in aDPS: https://www.fflogs.com/zone/statisti...gregate=amount.
The higher you go up the percentile, the smaller the gap. It gets considerably smaller until it's practically nonexistant between WHM and tanks. And sure, that's an unreasonable expectation in the average group. I do, however, think it's silly and only further shows that tank dps is low this xpac. Even at more reasonable levels of play the difference is small and, as I've mentioned, doesn't reflect the difference in effort for maintaining rotations along with the utility of the roles.

Since I frequently play all of the roles I always see the numbers of the job I'm playing and compare that to the effort I'm putting in. I do find it frustrating that I work much harder to maintain my damage on tanks for what feels like less of a return. I understand that you feel it's pointless, and it's okay for us to feel differently about it.