Quote Originally Posted by J-Reyno View Post
Ha. I play all of the roles and I'll tell you now that players of every role obsess over numbers.

In any case, it's also about the effort to actually deal damage in the first place. When I swap between SCH and tank there is a great difference in how much work I put in to dps. When I deal damage as SCH, it's just incredibly simple by comparison. Sure my tank jobs deal more damage, but it's considerably more work for what feels like only a little more damage. The healer role currently feels very satisfying because I can do good damage while keeping the entire party alive with tons of healing output. Dps roles are also doing a ton more damage this expansion. Maybe if tanks had nothing more than a simple 1-2-3 rotation and/or more active and powerful party mitigation I'd feel differently, but that's not the case.
If you play the game, and especially a tank for the reward of big but ultimately meaningless (like I said, the bosses hp is relative to the excepted damage) damage numbers I can't help you since I can't understand that mindset, yeah I like to aim for the biggest dps possible when healing, but that's more to do with competing inside my job and seeing how well I do within the job that I am given and I enjoy that, I however see no reason to compare my dps to other roles.

Btw not that it really matters but tanks deal a solid 1k+ dps compared to healers in the first place and far more in aDPS: https://www.fflogs.com/zone/statisti...gregate=amount.