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  1. #131
    Player
    Eldevern's Avatar
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    Sep 2013
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    Character
    R'lileen Min'enoth
    World
    Cerberus
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    Thaumaturge Lv 80
    Quote Originally Posted by Jojoya View Post
    ...
    I understand your point. And that's right it leads to some kind of missunderstanding.

    As soon as it is instancied, a house is not really different from an apartment since the visual effect is managed mostly client side.

    People talk about house on island (something like the pirate island, for example) because it is not that different from an apartement. The graphical result for the client and what it is server side are really different matters. The 3D result the player see is is not calculated by SE on their server but in the computer or the console of the player.

    What is common is the number of objects, their position but absolutly not the rendering. Where the wards are a problem is because it's a big instance with a lot of objects. An instancied house is not supposed to have the neighborood and it make it is pretty less ressource consuming.

    I will tell this another way : If we consider the instance factor, since we can't see outisde of the houses or apartments, there no difference be it a house in a ward, an apartment or even an Inn room... (at least it is not supposed to be). All the problem comes from wards (gardens) and the neighborood : the outside.

    And that's why people who are not looking for neighborood ask SE to add instancied house aka housing without neighborood aka bigger apartements with a balcony or a garden (thought it makes more sense, considering the ressources, to add instancied housing, especially on island, rather than a balcony that asks questions about the neighborood and the environment).

    If we consider there are a lot of players in wards, wards should be less ressource consuming, but since they are pretty ghost lands, it become the opposite : it consumes too many ressources to compare to an instancied housing. That's why SE is so reluctant to add wards and why players finally, for a important part, ask instancied houses. SE should have keep wards for FC and (better) instancied housing for solo players.

    The strange thing from SE is they are able to add an outside to Inn Room for Kugane or Crystarium and don't understand the point we try to explain about instancied housing.
    (7)
    Last edited by Eldevern; 09-22-2019 at 10:10 PM.

  2. #132
    Player
    Shougun's Avatar
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    Jan 2012
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    Ul'dah
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    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Eldevern View Post
    The strange thing from SE is they are able to add an outside to Inn Room for Kugane or Crystarium and don't understand the point we try to explain about instancied housing.
    Jojoya is right that we should attempt to make our desires as clear as possible but I also wanted to echo this last point you have (confused that it generates confusion lol, more so in the forums than to SE).

    When people say:

    "I wanted instanced housing like X, that can do Y, and looks like Z" and then people say we already have instanced housing - "it does c b and a" it shouldn't be that confusing on what people meant and why they're disappointed (doesn't do what was asked, missing features). It shouldn't be a big google defines argument over what people meant, it's clear what people are asking for if you read what their intent was (almost always, lol) and that what we have is not what people want.

    Though I believe that we should shift the wording a little as Jojoya is suggestion to make things smoother and more clear but that a lot of the "we already have it" arguments come from either misreading or worse a dishonest and or malicious arguments in a desire to "win" rather than understand (abusing word definitions to misrepresent and mislead the conversation). Usually it's safer and better to assume people are not attempting something malicious though (and just misunderstanding), but I still believe It shouldn't have had to be shifted... if people were joining the conversation with earnest to understand (by taking in the context cues they give) instead of joining a conversation for a simple win / deny.

    If I say I want a carousel that has chocobos on it going up and down with music, and you deliver me a carousel like airports have... Then I'm upset you delivered not what I wanted and others say "but we have a carousel already, stop being a baby!" -- I feel given the context of the conversation that at best there was misreading or some awfully large assumptions (as often the context is given in the person who asks for instanced housing), though we do have a number of second language (third, fourth, etc) speakers who might have a harder time reading context and read far more literally while also missing info sometimes... which is why I ultimately agree with Jojoya that since our overlords are Japanese that it would be nice if we're exceptionally clear on intent. Still I feel a bit. . . sad I guess is the word that we have to word jump rope, webster defines, when almost everyone gives enough context to make it very clear that they don't mean apartments when they ask for instance housing ("almost" everyone that I see that says this has specified things that exclude apartments within that post or at least within the thread of discussion, it should be clear they mean NOT apartments).

    Another example is if you had asked for housing to a realtor and they asked "okay great what are you looking for?" and you said "basement for crafting, garden and yard, multiple floors" and then they came back to you with no basement no garden no yard no multiple floors apartments and said "like this, even though it fails to do what you want, because it's google defines housing" - given the context of the conversation the realtor failed and you shouldn't have had to be like... "did you read all of what I said before you started to reply?".

    Housing can mean apartment or house, but given the context of what people are asking for it's clear they don't want apartments (or that at least apartments in their current state are not satisfactory). So when they ask for that thing it's clear we don't have what they want. "I want these three things, two of them exclude apartments because they can't do that said thing" shouldn't be responded with "we have what you asked for" because we obviously don't have that which is desired... given context at least which seems to ignored for a short and blunt (but wrong "given context") answer. Still.. perhaps its better not to use that wording, at least as a leading statement/concept, to help reduce miscommunication (even though I feel if you read each person's post that the usage and intent should have explained itself, like in the carousel example).
    (2)
    Last edited by Shougun; 09-23-2019 at 01:45 PM.

  3. #133
    Player
    Jojoya's Avatar
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    Feb 2018
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    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Eldevern View Post
    The strange thing from SE is they are able to add an outside to Inn Room for Kugane or Crystarium and don't understand the point we try to explain about instancied housing.
    I suspect they actually do understand.

    A lot of what players repeat about SE's views on housing comes from prior years and not recent months. Time will have given them some new perspective and likely changed their thinking. Players also misunderstand or twist what gets said about certain issues. YoshiP's explanation of why it's difficult to implement a glamour dresser for player housing got turned into "this is why we can't have instanced housing" by a few players and other players have parroted the same since (despite apartments and house interiors already being instanced).

    During the EU FanFest Q&A panel at the start of this year, there was a question about why the balcony door in mansions can't be used to go back outside. YoshiP went into an unexpectedly long answer for what seemed a simple question. He mentioned they are working on developing technology that would allow players to see what's happening in the non-instanced outdoor portion of the plot from the instanced house "interior".

    I can't believe they would be going to that much effort for the benefit of only a few thousand players who own large houses. It only makes sense for them to do if they have more things in mind for such technology, such as creating instanced house plots that will allow players to glimpse what is happening in the non-instanced area "adjacent".

    We also got teased at the NA FanFest that there would be an opportunity for players to live in Ishgard following completion of the Reconstruction (which starts in 5.1) but they've said absolutely nothing about Ishgard housing since. If it was going to be nothing more than a new housing district, I'm sure they would have given us some information by now just as they gave us information about Shirogane before Stormblood's release. I think it's going to be something new for housing but they're not quite ready to reveal it to us yet.

    I could be totally wrong about that, of course.

    But I do know they aren't ignorant or deaf to players when it comes to housing issues. Like most game developers, they've learned to stay silent until they're close to implementation because players have a tendency to twist vague statements into specific promises that were supposed to be delivered yesterday.
    (1)

  4. #134
    Player
    Maero's Avatar
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    Gridania
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    I'shtola Maqa
    World
    Leviathan
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    Dancer Lv 90
    I have advocated for instanced housing since it was first implemented.. There is no reason it cannot be, technology is there... Also apartments are instanced.
    The excuse of "Community Feel" must stopped being used as well because while this expansion i finally see people in housing areas it has been dead otherwise
    (5)

  5. #135
    Player
    Edax's Avatar
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    May 2018
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    Shirogane, W15 P60
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    Edax Royeaux
    World
    Leviathan
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    Samurai Lv 90
    Quote Originally Posted by Maero View Post
    I have advocated for instanced housing since it was first implemented.. There is no reason it cannot be, technology is there... Also apartments are instanced.
    The excuse of "Community Feel" must stopped being used as well because while this expansion i finally see people in housing areas it has been dead otherwise
    I'd rather not the wards be destroyed because we'll lose the community feel. Just a handful of people being in the wards is already infinitely more communal then a tiny empty instanced pocket world. This is a multiplayer game after all, it's nice to see the creations of other players next to my house or to see other players gathering at marketboards outside of cities. Unpopular opinion I know, but this very fact is why I like this housing system over the other ones I've encountered in other games. This system imo is superior to that even of The Sims 2 and 4, because FFXIV has a living breathing community, instead of tiny pocket dimensions.

    The excuse of "the housing areas has been dead" must stop being used.
    (3)

  6. #136
    Player
    Strywin's Avatar
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    Jun 2015
    Location
    Limsa Lominsa
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    72
    Character
    Elaris Strywin
    World
    Balmung
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Edax View Post
    I'd rather not the wards be destroyed because we'll lose the community feel. Just a handful of people being in the wards is already infinitely more communal then a tiny empty instanced pocket world. This is a multiplayer game after all, it's nice to see the creations of other players next to my house or to see other players gathering at marketboards outside of cities. Unpopular opinion I know, but this very fact is why I like this housing system over the other ones I've encountered in other games. This system imo is superior to that even of The Sims 2 and 4, because FFXIV has a living breathing community, instead of tiny pocket dimensions.

    The excuse of "the housing areas has been dead" must stop being used.
    Who said they wanted to take your "busy community " ward away? I seen most people mention to keep it but add the option of instanced PLOTS or are you choosing to just glance over those posts? Cool, you love you ward. Stick with it because I'm glad your ward is lively and that you love it. Don't assume most people who mention the ward they reside in is as lively as yours, or that they're all liars because your community ward is the greatest of all time. I'm sure if the wards were more lively the excuse of " the housing areas has been dead " will stop being used.

    also to copy you, The excuse of " tiny empty instanced pocket world " must stop being used.

    I had more people visit my ESO instanced house than my xiv mansion, probably. I'm sure most people don't go, " Hmm, guess I'll go check out houses in Mists ward15, subdivision because random! " unless you have a friend just coming to visit you in the ward.
    (7)

  7. #137
    Player
    Shougun's Avatar
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    Ul'dah
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by Edax View Post
    I'd rather not the wards be destroyed because we'll lose the community feel. Just a handful of people being in the wards is already infinitely more communal then a tiny empty instanced pocket world. This is a multiplayer game after all, it's nice to see the creations of other players next to my house or to see other players gathering at marketboards outside of cities. Unpopular opinion I know, but this very fact is why I like this housing system over the other ones I've encountered in other games. This system imo is superior to that even of The Sims 2 and 4, because FFXIV has a living breathing community, instead of tiny pocket dimensions.

    The excuse of "the housing areas has been dead" must stop being used.
    Out of curiosity would you think a wildstar community system better, worse, or equal to FFXIV's communal feeling? Pretty sure you read it before but just in case, thats a system where they've basically taken the land space of 5 pocket dimensions and stuck them together allowing 5 players with 5 very large plots (each almost being the size of the wards we have now) and 5 large houses (technically they're larger than ours now).

    Or is it in part that you get someone who you don't know as a neighbor and you want to go learn and meet them?

    I agree that for some people the wards are not dead, I think there are indeed a lot of dead wards though for a few different reasons. In this I actually believe instanced houses would improve the wards as those who don't care for the neighborhood experience would leave, giving room for those that do- also SE doesn't need to design new wards that could potentially shatter the wards in big moves. Meanwhile those ward users would also have a better housing experience since their instanced pocket world would allow them to design and upgrade to a much higher degree than previous (as said before I think even ward users should get the pocket world, and basically being a ward user is like having a physical address and a small yard on top of your pocket world).

    I still strongly believe we can make a pocket space without killing the wards. Given that there are people out there like you who enjoy them, if you're the only one then it might kill them but then I think they should have died lol- also to be honest I don't think you're the only one and that's why I tried to think of things that wont kill them.

    I did want to add though and Strywin kind of already said that instanced pocket world housing doesn't have to be dead, I'd argue Wildstar community was even more active than FFXIV's and it was exactly that (until communities, which then even made it more of a group thing).
    (7)
    Last edited by Shougun; 09-24-2019 at 12:31 AM.

  8. #138
    Player
    Maero's Avatar
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    Gridania
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    I'shtola Maqa
    World
    Leviathan
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    Dancer Lv 90
    Quote Originally Posted by Edax View Post
    I'd rather not the wards be destroyed because we'll lose the community feel. Just a handful of people being in the wards is already infinitely more communal then a tiny empty instanced pocket world. This is a multiplayer game after all, it's nice to see the creations of other players next to my house or to see other players gathering at marketboards outside of cities. Unpopular opinion I know, but this very fact is why I like this housing system over the other ones I've encountered in other games. This system imo is superior to that even of The Sims 2 and 4, because FFXIV has a living breathing community, instead of tiny pocket dimensions.

    The excuse of "the housing areas has been dead" must stop being used.
    No the excuse of "Community Feel" must stop being used as a reason to not implement instanced housing, like i stated already wards have been for the most part empty anyhow.
    I did not state the current system should be removed if you see any of my past threads i had stated i would like a instanced and non instanced mix
    (9)

  9. #139
    Player
    TwiibieTwuu's Avatar
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    May 2017
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    Limsa
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    Peljra Nayitsu
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    Balmung
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    Monk Lv 90
    Don't know what this "community" people are talking about is. Every time I visit a housing ward it's pretty barren. Sometimes I see a few folks at a mb or attacking a dummy but that's about it.

    Never hear anyone talk unless they share an FC.

    Adding more apartment rooms would be nice. Maybe even give them upgrades like extra rooms, indoor garden, private workshop, etc
    (7)

  10. #140
    Player
    Edax's Avatar
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    Shirogane, W15 P60
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    Edax Royeaux
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    Leviathan
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    Samurai Lv 90
    Quote Originally Posted by Shougun View Post
    Out of curiosity would you think a wildstar community system better, worse, or equal to FFXIV's communal feeling? Pretty sure you read it before but just in case, thats a system where they've basically taken the land space of 5 pocket dimensions and stuck them together allowing 5 players with 5 very large plots (each almost being the size of the wards we have now) and 5 large houses (technically they're larger than ours now).
    I've heard you mention Wildstar many times, but not having played the game, I don't have the context with which to make an opinion.

    Quote Originally Posted by Shougun View Post
    I still strongly believe we can make a pocket space without killing the wards. Given that there are people out there like you who enjoy them, if you're the only one then it might kill them but then I think they should have died lol- also to be honest I don't think you're the only one and that's why I tried to think of things that wont kill them.
    Any instanced system that leaves the wards alone would be fine by me.

    Quote Originally Posted by Maero View Post
    No the excuse of "Community Feel" must stop being used as a reason to not implement instanced housing, like i stated already wards have been for the most part empty anyhow.
    I did not state the current system should be removed if you see any of my past threads i had stated i would like a instanced and non instanced mix

    No, the excuses that the "wards are empty" must stop.
    (4)

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