I still feel shifting the goal post is a fair description, maybe not put such a heavy weight on individuals, because that's unfair, but the point I was making, at each goal post we hit, somebody else comes along and then they set it somewhere else. I don't point it out for the sake of trying to illustrate a logical fallacy, but to highlight "this is not the first time".
Hence my point about Sisyphus, whilst we can go for a "wait and see" ad infinitum, but there becomes a point when you're pushing a rock for eternity. Hence why I am vocal about the issues, rather than just "hoping" stuff gets fixed.
And I have tried it out. But what we said during the media tour was not wrong. A lot of people will say "wait and see before you complain". But we play our jobs a lot, they're out mains, we've played them for a long time and we've played the game for a long time. The media tour gave us tonnes of information about the job changes and skills, so people can look at them and deduce what it means in terms of play. For people to have been wrong would have meant SE pulled something really unexpected.
In some cases, it's fair comment, like with Blue Mage, where we didn't know much about what Limited Jobs would entail - granted, Blue Mage had problems anyway, but I think in cases like that "wait and see" with a hint of scepticism is still a fair argument.
But there are things we did know and plenty of people who knew what they were talking about when it came to the media tour.
Regardless, I still gave it a chance on the off chance SE did do something different with the encounters (though it wouldn't have made a different for anything pre-ShB) and wanted to enjoy it, I found things that I did like and I could see the potential, but it still felt boring overall.
As for being in the minority. I've already accepted that my vision of Scholar could well be in the minority. I've discussed with Scholars who have differing opinions, I've spoken to ones who agree. I am totally okay with that. My vision of Scholar is the 2.0 one, but as an example I have a guy in my FC who fell in love with the 3.0 version, which already had some differences in how it played - at least in terms of what I got from it and what he got from it as we had some different ideas on how Scholar should be designed. There will be people who also fell in love with SCH at 4.0 and even 5.0. However, where I've compromised at is "don't make it monotonous".
If I have a lot of down time and my only options are to spam Broil or Art of War with the occasional Energy Drain or Biolysis then that's monotonous. I've even gone as far as suggesting instead of weaving DPS moves why don't we weave in debuffs instead or buffs - a little like AST already does. That's not my vision of Scholar, but I figured it'd be a compromise as SE seemed to want to give a simpler DPS rotation. So I offered something more supporty.