BLM: 100 [Stays the same]
SAM: 97.5 [Stays the same]
MNK: 97 [-2% from now. Lord is MNK broken.]
DRG: 96.5 [-.25% from now]
SMN: 96 [+5% from now]
NIN: 96 [-.25% from now]
MCH: 94.5 [+6% from now]
RDM: 94 [+5% from now]
BRD: 94 [+5%]
DNC: 93.5 [+4.5% from now]

What this does [aside from caster raise throwing it out of wack] is keep the same roles in similar damage, while keeping the lower roles high enough to stay relevant with the raid bonus. BLM should be king. RDM/SMN should be able to play nicely with a BLM by being able to fill the free slot typically claimed by melee [RDM will need magical embolden for that like we said.]
This is where I put them in terms of RDPS [The important metric.]