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  1. #1
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,975
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    You realize DRKs can, you know, also be WARs?

    I've been a WAR since 1.2, for instance. I just also happen to have a DRK at level cap, as I have since HW (shortly after WAR). That I've sometimes found it that little bit more fun than WAR does not mean I'm going to sabotage my other tanks now.
    (1)

  3. #3
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    Do I find it more fun than Edge of Darkness? Dunno.

    I think it feels/looks more impactful than Souleater and Storm's Edge.
    (0)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    "Hit it literally right after the very first GCD that combat starts" doesn't sound like it's incredibly flexible to me. If it's not up, put it up.

    If it is up, it will stay up unless a long ass transition occurs.
    (3)

  5. #5
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    Can people please make up their minds if homogenisation is bad or not, because turning Storm's Eye into Edge of Shadow is a great way to make the two tanks that draw the most complaints about homogenisation even more similar. Also WAR does almost identical damage to DRK at almost every percentile so maybe comparing jobs on a skill-to-skill basis isn't a good idea.
    (5)
    Last edited by RadicalPesto; 09-21-2019 at 02:50 AM.

  6. #6
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Make mythril tempest apply eye. Eye annoying mostly because of the new aoe rotation.

    If mythril tempest applied eye 90 percent of the complaint would be addressed.

    At times having to delay eye to use IR probably the other 10 percent.

    If all attacks inthe ir window did damage as if eye was applied, i dont think anyone would have any complaints left to say.
    (0)

  7. #7
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I mean delay ir to apply eye
    (0)

  8. #8
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,975
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NyneSwordz View Post
    If all attacks inthe ir window did damage as if eye was applied, i dont think anyone would have any complaints left to say.
    I would. You'd have just dumbed down my tank that was already most lacking in complexity.
    (3)

  9. #9
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Shurrikhan View Post
    I would. You'd have just dumbed down my tank that was already most lacking in complexity.
    You talk as if complexity is in of itself a good thing. I'm not asking for dumbing down of the class, I'm asking for SE to remove clunkiness and convoluted mechanics that don't add anything interesting to the job. They're free to add complexity if it's interesting and fun. They could add a dot, they could add interactions between actions, they could do anything they want to make the class more interesting. I'm for keeping eye, but having to occassionally delay IR to apply it or having to grab hate with an aoe, then single target to apply eye, then go back to aoe is not complex, it's just a chore.
    (0)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,975
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NyneSwordz View Post
    You talk as if complexity is in of itself a good thing. I'm not asking for dumbing down of the class, I'm asking for SE to remove clunkiness and convoluted mechanics that don't add anything interesting to the job. They're free to add complexity if it's interesting and fun. They could add a dot, they could add interactions between actions, they could do anything they want to make the class more interesting. I'm for keeping eye, but having to occassionally delay IR to apply it or having to grab hate with an aoe, then single target to apply eye, then go back to aoe is not complex, it's just a chore.
    If I and others enjoy it because we find it interesting, then it does add something interesting to the job. I find it interesting. Most Warriors I've met in game find syncing skills to IR and milking it for all its worth among the last redeeming features of the job's gameplay. That's not nothing.

    And why are you acting like WAR is the only job to experience combo-sync delays to its main damage cooldowns? Gunbreaker has the same problem if at too high or too low of SkS in regards to Gnashing Fang, Sonic Thrust, and Bloodfest sync to No Mercy. Dark Knight has the same issue in Delirium.

    Now, I'll admit, Warrior sees a higher opportunity cost from delaying Inner Release than either other see from delaying their CDs, from letting Storm's Eye drop during that window or immediately following it than losing Blood Weapon hits or potency within No Mercy due to sync, etc., etc. But you can't pretend this is a fundamentally unique issue.
    (1)