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  1. #51
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  2. #52
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    You realize DRKs can, you know, also be WARs?

    I've been a WAR since 1.2, for instance. I just also happen to have a DRK at level cap, as I have since HW (shortly after WAR). That I've sometimes found it that little bit more fun than WAR does not mean I'm going to sabotage my other tanks now.
    (1)

  3. #53
    Player
    waterboytkd's Avatar
    Join Date
    Jul 2019
    Posts
    86
    Character
    Andrew Waterboytkd
    World
    Cactuar
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Shurrikhan View Post
    This is what I'd been suggesting for a while for both Warrior and Samurai. Let second-tier skills combo from the opening AoE skill in addition to their normal openers.
    I like this. Though with WAR, I'd do Storm's Eye being able to combo off Maim or Mythril Tempest, rather than Maim off Heavy or Overpower.

    Don't forget DRG in there, too! Letting Disembowel combo off Doom Spike as well as True/Raiden Thrust would be a godsend for their AoE rotation. Then have Sonic Thrust add 10 more seconds to Disembowel duration would be perfect.

    Maybe it seems like stepping on Monk's toes, since this is the way their AoE functions (EDIT: actually, MNK's is better since you can still finish the AoE combo after Twin Snakes). But Monk AoE feels so much better than all the others. SAM is close, but the clunkiness of getting Shifu and Jinpu buffs started stinks (though Meikyo does help there).
    (0)
    Last edited by waterboytkd; 09-20-2019 at 08:17 AM.

  4. #54
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    Do I find it more fun than Edge of Darkness? Dunno.

    I think it feels/looks more impactful than Souleater and Storm's Edge.
    (0)

  5. #55
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    "Hit it literally right after the very first GCD that combat starts" doesn't sound like it's incredibly flexible to me. If it's not up, put it up.

    If it is up, it will stay up unless a long ass transition occurs.
    (3)

  6. #56
    Player
    RadicalPesto's Avatar
    Join Date
    Jan 2019
    Posts
    143
    Character
    Pesto Lady
    World
    Lich
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by BloodRubyXII View Post
    It's hilarious how DRKs think the state of Storm's Eye is fun on this thread when their damage buff is OGCD and has an incredible amount of flexibility in order to optimize.
    Can people please make up their minds if homogenisation is bad or not, because turning Storm's Eye into Edge of Shadow is a great way to make the two tanks that draw the most complaints about homogenisation even more similar. Also WAR does almost identical damage to DRK at almost every percentile so maybe comparing jobs on a skill-to-skill basis isn't a good idea.
    (5)
    Last edited by RadicalPesto; 09-21-2019 at 02:50 AM.

  7. #57
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    Make mythril tempest apply eye. Eye annoying mostly because of the new aoe rotation.

    If mythril tempest applied eye 90 percent of the complaint would be addressed.

    At times having to delay eye to use IR probably the other 10 percent.

    If all attacks inthe ir window did damage as if eye was applied, i dont think anyone would have any complaints left to say.
    (0)

  8. #58
    Player
    NyneSwordz's Avatar
    Join Date
    Oct 2017
    Posts
    574
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 90
    I mean delay ir to apply eye
    (0)

  9. #59
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by NyneSwordz View Post
    If all attacks inthe ir window did damage as if eye was applied, i dont think anyone would have any complaints left to say.
    I would. You'd have just dumbed down my tank that was already most lacking in complexity.
    (3)

  10. #60
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Why are we complaining about storm's eye now? Seriously? Have you guy not played WAR at all in SB? Nothing changed basically when it comes to the flow of the job in ShB, its the same darn thing. Don't touch storm's eye until about 6 seconds left then reapply it. It gets priority over everything else. Make sure you IR with at least 16 secs left on storm's eye. Delaying it by 1 whole rotation once isn't going to kill you unless you got a MNK in your group. If so then just IR on cooldown if you are lining up with brotherhood then reapply it.
    Shortening the combo of it would be nice, that's all. We don't need it to be a OGCD skill. We just become DRKs at that point where we have 1 combo and must OGCD our damage buff. WAR has enough problems as it is with a LACK of skills, we don't need to be removing what little we do have to make things even easier on the easiest tank to play in the game now.
    (4)

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