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  1. #35
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    710
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shiroe View Post
    maybe just take mantra away from mnk, and give it to sam..
    Frankly that just moves an odd outlier among the Melee to someone else. Frankly I'd rather see either Mantra go away because Monk's identity isn't, nor should it be, a support job. It should always be right after the greedy jobs in personal damage. Mantra moving to Samurai doesn't work for the same reason, it's identity isn't a support job. If Mantra isn't removed, I'd suggest the other Melee to get some kind of equivalent strength partywide defensive skills each with their own flavor, such as Shadeshift now hitting everyone in the party, Dragoon getting a 10% defense boost for everyone within 15 yalms, and Samurai getting a targeted 10% damage down on the boss.

    That way, defensive utility between the DPS roles is somewhat consistent. Caster DPS can Raise Except Black Mage, Ranged Physical bring a heavy shield and some unique defensive power and free movement, and Melee bring weaker tools.
    (2)
    Last edited by SpeckledBurd; 09-19-2019 at 04:14 AM.

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