Results 1 to 10 of 41

Thread: Tank Fixes

Hybrid View

  1. #1
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,370
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    IMO all tanks should have their 2 part AOE combo before lvl 50.
    AD on DRK should have a 30s cooldown.
    LD on DRK should have a 50% heal requirement or increase healing received by 300% to help no WHM healers and future healers added.
    Dark Mind should be 15% magic mitigation and 10% physical mitigation.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Derio View Post
    Dark Mind should be 15% magic mitigation and 10% physical mitigation.
    You could honestly even up the anti-magic component up to 20% as long as you're willing to extend its cooldown to 90 seconds as to be the opposite of Camouflage (10% vs. magical and an RNG-driven average of 20% vs. physical)...

    Though, given DRK's outperforming GNB average mitigation over time in all other ways, I'm not sure DRK even needs that. Living Dead and TBN future-proofing are the only real issues to me at this point.
    (0)