Very interesting story, and will be good to have it in mind for replaying Shadowbringers.
It sheds more light on Hades' attitude toward Varis in his introduction, which was a big sticking point for me seeing him as a sympathetic character during the game.
Could the "shift in the laws of the star" have caused things to develop souls more easily?
The "Words of Lahabrea" seems an odd phrase. Is it an organisation? Is it the full form of Lahabrea's title?
On a side note, I think they've messed up with that "city landscape" screenshot and showed the buildings from an angle we're not supposed to see - look at that floating one! In-game you can't see the bottom edge of it. Looks like they might have one double-ended skyscraper model that they use in different configurations to create different parts of the city buildings.
I don't think we can 100% confirm the "one race, one people" thing yet though - they're just described as "men" and race isn't talked about. In modern Eorzea all the races can equally be referred to as men (and women) regardless of race, so it's not impossible that the races exist at that point and simply aren't being talked about.
And it still requires the question of how the races came into existence if the Sundering simply split the world into multiple copies.
I'm still headcanoning that's what his Ruby Carbuncle actually is, seeing as he wouldn't be able to summon Ifrit (to our knowledge) but he does have the 'aether blueprint' for a fire-aspected egi that has to be kept secret...
Definitely an interesting possibility!
It sounds like the Underworld is the place where the [Lifestream-or-equivalent] runs - but then the general idea of aether visibly swirling around and flowing through the world is perhaps an extension of the same process. Perhaps the deep aetherial realm is the only place where the flow of aether is still strong enough to be perceived as a 'stream'. Or perhaps Zodiark altered how the flow behaves.
I don't think the Ancients are immortal though - just very long-lived compared to humans. Emet talks about them "living for an age" (ie. era) at one point.
I disagree about the personalities being different - present-Emet might be "smug" but in a different way, and he's certainly not "cheeky". I think the withdrawn, somewhat irritated personality he has here seems consistent with how he is in-game - he still seems like the sort of character who would have a snarky sense of humour in a different situation, and act like he's less impressed with things than he actually is.
Hythlodaeus seems to be a more good-natured, openly friendly person who might tease his friends but only because he knows they'll be okay with it.
In the city we have three visible buildings that are labeled as Bureaus: the Architect, Administrator and Secretariat, which does suggest that the Architect is a position of power in the city - whether it is part of the Convocation or something separate.
Given the pattern so far, we should be getting another four stories at some later point, though I'm not sure when.
I feel like we're going to need more than eight total though.
Same - it just makes a lot of sense, and ties in with all sorts of core story elements like the Ascians, summoning and Allagan technology.
Could be, although that line is more about the intensity of the light than the colour. Instead of the radiant light of aether that he could once see, there's just a weak glow left.



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