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  1. #1
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by MaelleRiou View Post
    As long as red mage can throw out as many instant raises as it currently can it'll remain training wheels.



    Red mage doesn't really have on demand movement other than Swiftcast and Enchanted Reprise. Red mage has to hard cast something to get Dual Cast, so it's not on demand at all. And since Dual Cast is used a soon as it is generated there are certainly times when the red mage has to move and does not have time to do a hard cast. Not to mention fights where movement is longer than a GCD.

    Red mage can move more frequently than other casters, but it's not on demand movement. So fights like Eden and Titan where there's phases with a ton of movement the red mage is going to be resorting to Enchanted Reprise since they'll likely be unable to safely get off a hard cast.
    if the problem is Dualcast Verraise, why not just adjust Dualcast to just reduce spell cast times by 5s? It still makes Thunder and Aero instant, but doesn't do much for Verraise. Boom, training wheels gone, RDM can be a functional caster without "but muh raise" being an issue.
    (1)

  2. #2
    Player
    MaelleRiou's Avatar
    Join Date
    Nov 2018
    Posts
    92
    Character
    Nolwenn Surcouf
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Leidiriv View Post
    if the problem is Dualcast Verraise, why not just adjust Dualcast to just reduce spell cast times by 5s? It still makes Thunder and Aero instant, but doesn't do much for Verraise. Boom, training wheels gone, RDM can be a functional caster without "but muh raise" being an issue.
    Honestly, the best option is to just make Raise a magical ranged role action. Raise is always going to be a problem balancing.
    (3)