Yes, weed you out. You know, for exploiting an oversight in the system and worsening the experience for others. You're one of many, though, unfortunately.
Because I like doing them. Honestly, what response are you expecting? The tomes/exp (if applicable) are a bonus.
I know it wasn't directed at me, but if you don't mind my answer your question. It is named alliance roulette, so I would like to assume it would allow me to participate in one of the many alliance raids that are made available in the game. That and I find it is also in place to try and assist newer players or people leveling their alts to have a decent que time for getting through content they are interested in. (Plus, back in early ARR days, before the daily roulette system, people where no longer running old content because it just wasn't worth doing. So a lot of new players coming to the game where having issues getting through story dungeons. The roulette system was put in place with the rewards we now have specifically for the purpose of helping newer players/alts get through the content). It is why I have the beliefs that I do.
I understand there are a group of players that enjoy lowering their ilvl because they would much rather face roll through content rather than "waste their time", and while I respect that that they want to play the game their own way, I still think there should be some kind of system in place to make it more "roulette" like and less "Okay, so it's either WoD or LoTA today."
Last edited by Suniva; 09-13-2019 at 07:22 PM. Reason: I remembered
Okay. So, tomes/exp are just a bonus. Then, why not just queue for a raid you want to run instead of complaining about getting the raid you do not want in roulette?
Sometimes rumors are just... rumors.
Among the many problems with ARR content is enemy HP being too low, breaking fights like Cape Westwind, CM, Prae, Lab, ST where you skip most of the mechanics. Most people joining the game after 2014 never got to see the full version of these fights and the story bosses come across like a big joke in battle compared to the way the story presents them as formidable adversaries. None of the expansions have fights that are broken that badly by item level increasing in patches.
I sure wish they could remake some of the ARR instanced content using everything they've learned since then about battle design. The ways I'd justify time being spent on ARR remakes is [1] it doesn't really divert resources from new content because those old fights would essentially become new content again, you can put in mechanics to surprise old players and add new item rewards to make them relevant (song rolls, minions, lv50 glamour) and [2] improving the base game would leave a better impression on new players who must pass through that stuff before they can see the better designed stuff in the expansions.
The roulettes arent forcing people to do content they dont want to do, they're giving them an incentive. Thats the trade-off: You get the exp you want, if you agree to do content you might not want to do to help others clear said content. By gaming the system and manipulating your gear to exclude 7 of the 9 possible outcomes you're not holding up your end of the bargain, which is not working as intended. If some people stop doing alliance roulette because they cant game the system anymore, so be it.Idk, I can queue up for Orbonne and it pops in about 20 mins, same time it takes to pop a Q for LotA. I don't know what the problem is. None of the Alliance Raids are dead, just bc one or two player get ARR often :P You can't force plyers to do anything, they will just not do it anymore. Acting as if it's impossible for people to clear the raids is unrealistic.
And I doubt that Alliance raids are the place for people to learn mechanics and how their class works. 30% of the force can be dead or have abysmal DPS and you can still clear.
And its funny you say that alliance roulettes arent a place for people to learn mechanics when the reason that people dont want to end up in Orbonne are people who are not able to deal with mechanics they could learn in said raid. The very reason that you dont need everyone to play 100% perfect makes it a pretty good learning enviroment: The fights are long enough to actually bother with a proper rotation, they have enough mechanics that require you to pay attention to your surrondings and because they're so many people those mechanics can be actually punishing on an individual level (something you cant have in 4-man-dungeons if you dont want to create wipes at bosses because the healer failed one mechanic and instantly died).
Alliance raids can act as a stepping stone in that learning curve since they can require more of you in terms of awareness, rotation and mechanics than dungeons can, but not as much as an 8-man raid would. People wont be Savage ready after clearing Orbonne but they'll have a better sense of "Oh, I need to pay attention or I'm dead" aswell as "Oh, the whole group needs to pay attention or we're dead" on top of seeing some mechanics that are being repeated later down the line in a less punishing enviroment, like the giant eye-turn-around-mechanic from WoD or the turning arrows from Yiasmat.
Those players are very few and far in between. There's a vast difference when queing up for an MSQ and it takes less than 5 minutes and if you que for Orbonne it takes 20 minutes or more (Had a friend that was farming the tank glamour and one day she was in que for well over 2 hours).
It's amazing how many people don't understand something this simple. Like I said, i like running Alliance Roulette. I don't enjoy a lack of variety in said roulette.
See above.
Last edited by Mirhd; 09-13-2019 at 07:18 PM. Reason: additonal qoute
Lets have the same for alliance roulette then! Those who dont want to do Orbonne simply dont queue for alliance roulette anymore!
Not up to do Orbonne at 11:30 pm? Simple solution: Dont queue for the roulette. You dont have to queue for that roulette, you know? No one is forcing you and even if they were - you said they cant do that!
Sadly, right now thats not the conclusion people are "forced" to come to - I hope it will be though at somepoint so that you actually have to earn the roulette reward by submitting yourself to a 9-raids-roulette instead of a coin flip.
I'll queue for whatever I like and if I want to cheese the ilevel I will. Sorry if it doesn't meet with your approval. They need to adjust the experience for the duty based on the content. 50 level raids, 60 level raids and 70 level raids should not get the same experience. They do that with Main story with Praetorium and Castrum. Interesting to see people leave when they get Castrum cause they prefer the longer duty.
Also interesting to see how many people run Main when here on this forum the going banter was no one would ever run it with unskippable cutscenes.
Make it worth the time and people will want the higher level duties.
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