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  1. #1
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,596
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    For statics I’d say no but for PF, absolutely. I have been trying in PF since release to clear it and I have given up all hope. Quietus is the wall that just destroys people. I’ve watched super high DPS groups just melt in that phase. I’d love it if they would add just one more second between the Chaos attacks.
    (0)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Hyperia View Post
    For statics I’d say no but for PF, absolutely. I have been trying in PF since release to clear it and I have given up all hope. Quietus is the wall that just destroys people. I’ve watched super high DPS groups just melt in that phase. I’d love it if they would add just one more second between the Chaos attacks.
    Two key things that really help with that phase are using the safe zone between the imps that spawn after the line AoE in Cycle of Chaos, and also just moving as soon as you see the animation for each AoE in the sequence start (It's an alarmingly common mistake I see people making where they wait until after an AoE's animation plays out to move when the damage actually locks in slightly before the cast finishes).
    (2)

  3. #3
    Player
    Nora_of_Mira's Avatar
    Join Date
    Feb 2016
    Posts
    910
    Character
    Nora Origo
    World
    Excalibur
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by KageTokage View Post
    Two key things that really help with that phase are using the safe zone between the imps that spawn after the line AoE in Cycle of Chaos, and also just moving as soon as you see the animation for each AoE in the sequence start (It's an alarmingly common mistake I see people making where they wait until after an AoE's animation plays out to move when the damage actually locks in slightly before the cast finishes).
    yeah anyone who is waiting for animations to finish is asking to be dead. that can be said about almost all mechanics in the game.

    for cycle of chaos: wait for AoE > Move in hitbox > get in between birds > move to cleaver position > dodge the crazy Cuckoos flying everywhere. Theres plenty of time to move but I think people just panic.
    (2)